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Fix slam bits being lost when editing perms in prim inventory
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@@ -881,7 +881,6 @@ namespace OpenSim.Region.Framework.Scenes
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{
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item.ParentID = m_part.UUID;
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item.ParentPartID = m_part.UUID;
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item.Flags = m_items[item.ItemID].Flags;
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// If group permissions have been set on, check that the groupID is up to date in case it has
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// changed since permissions were last set.
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