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Minor adjustment on timings of waits.
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@@ -4226,10 +4226,10 @@ namespace OpenSim.Region.Framework.Scenes
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if (cAgentData.SenderWantsToWaitForRoot)
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{
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while (childAgentUpdate.IsChildAgent && ntimes-- > 0)
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Thread.Sleep(500);
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Thread.Sleep(1000);
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m_log.DebugFormat(
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"[SCENE PRESENCE]: Found presence {0} {1} {2} in {3} after {4} waits",
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"[SCENE]: Found presence {0} {1} {2} in {3} after {4} waits",
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childAgentUpdate.Name, childAgentUpdate.UUID, childAgentUpdate.IsChildAgent ? "child" : "root", RegionInfo.RegionName, 20 - ntimes);
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if (childAgentUpdate.IsChildAgent)
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