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Changed the RegionHandshake packet to the Unknown queue, so that it is sent with high priority and hopefully gets to the client before AgentMovementComplete
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@@ -811,7 +811,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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handshake.RegionInfo4[0].RegionFlagsExtended = args.regionFlags;
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handshake.RegionInfo4[0].RegionProtocols = 0; // 1 here would indicate that SSB is supported
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OutPacket(handshake, ThrottleOutPacketType.Task);
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OutPacket(handshake, ThrottleOutPacketType.Unknown);
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}
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