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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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@@ -75,7 +75,10 @@ namespace OpenSim.Region.Physics.OdePlugin
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nativeLibraryPath = "lib32/ode.dll";
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m_log.DebugFormat("[ODE PLUGIN]: Loading native Windows ODE library at {0}", nativeLibraryPath);
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Util.LoadLibrary(nativeLibraryPath);
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if (Util.LoadLibrary(nativeLibraryPath) == IntPtr.Zero)
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m_log.ErrorFormat(
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"[ODE PLUGIN]: Couldn't find native Windows ODE library at {0}", nativeLibraryPath);
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}
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// Initializing ODE only when a scene is created allows alternative ODE plugins to co-habit (according to
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BIN
bin/lib64/ode.dll
Executable file
BIN
bin/lib64/ode.dll
Executable file
Binary file not shown.
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