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* Fix build break by eliminating remaining IScenePermissions references - must remember to nant clean
* Hook all server startups into base opensim server startup method
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@@ -83,12 +83,12 @@ namespace OpenSim
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if (background)
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{
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OpenSimBase sim = new OpenSimBackground(configSource);
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sim.StartUp();
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sim.Startup();
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}
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else
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{
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OpenSimBase sim = new OpenSim(configSource);
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sim.StartUp();
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sim.Startup();
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while (true)
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{
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@@ -80,7 +80,7 @@ namespace OpenSim
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/// <summary>
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/// Performs initialisation of the scene, such as loading configuration from disk.
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/// </summary>
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public override void StartUp()
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public override void Startup()
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{
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m_log.Info("====================================================================");
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m_log.Info("========================= STARTING OPENSIM =========================");
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@@ -90,7 +90,7 @@ namespace OpenSim
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m_console = CreateConsole();
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MainConsole.Instance = m_console;
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base.StartUp();
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base.Startup();
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//Run Startup Commands
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if (m_startupCommandsFile != String.Empty)
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@@ -48,7 +48,7 @@ namespace OpenSim
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/// <summary>
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/// Performs initialisation of the scene, such as loading configuration from disk.
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/// </summary>
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public override void StartUp()
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public override void Startup()
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{
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//
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// Called from app startup (OpenSim.Application)
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@@ -58,7 +58,7 @@ namespace OpenSim
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m_log.Info("====================================================================");
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m_log.InfoFormat("[OPENSIM MAIN]: Running in background {0} mode", m_sandbox ? "sandbox" : "grid");
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base.StartUp();
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base.Startup();
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// We are done with startup
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m_log.InfoFormat("[OPENSIM MAIN]: Startup complete, serving {0} region{1}",
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@@ -330,9 +330,9 @@ namespace OpenSim
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/// <summary>
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/// Performs initialisation of the scene, such as loading configuration from disk.
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/// </summary>
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public override void StartUp()
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public override void Startup()
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{
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base.StartUp();
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base.Startup();
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m_stats = StatsManager.StartCollectingSimExtraStats();
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