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* Fix build break by eliminating remaining IScenePermissions references - must remember to nant clean
* Hook all server startups into base opensim server startup method
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@@ -39,7 +39,7 @@ using OpenSim.Region.Environment.Scenes;
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namespace OpenSim.Region.Environment.Modules.World.Permissions
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{
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public class PermissionsModule : IRegionModule, IScenePermissions, ICommandableModule
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public class PermissionsModule : IRegionModule, ICommandableModule
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{
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protected Scene m_scene;
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private readonly Commander m_commander = new Commander("Permissions");
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@@ -138,8 +138,6 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
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m_bypassPermissions = !myConfig.GetBoolean("serverside_object_permissions", true);
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m_scene.RegisterModuleInterface<IScenePermissions>(this);
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//Register functions with Scene External Checks!
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m_scene.ExternalChecks.addBypassPermissions(BypassPermissions); //FULLY IMPLEMENTED
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m_scene.ExternalChecks.addSetBypassPermissions(SetBypassPermissions); //FULLY IMPLEMENTED
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