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some changes to llWorldPosToHUD. May need more (ofc it is opensim)
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@@ -245,7 +245,7 @@
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;; ZeroMesher is faster but leaves the physics engine to model the mesh
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;; using the basic shapes that it supports.
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;; Usually this is only a box or a sphere
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;; Default is Meshmerizer
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;; Default is ubODEMeshmerizer
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; meshing = Meshmerizer
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; meshing = ZeroMesher
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;; With ubOde physics engine you must select ubODEMeshmerizer
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