don't backup in transit SOGs

This commit is contained in:
UbitUmarov
2014-10-24 21:51:38 +01:00
parent 4cbc13b52f
commit 16608ffb01

View File

@@ -2115,7 +2115,7 @@ namespace OpenSim.Region.Framework.Scenes
return;
}
if (IsDeleted || UUID == UUID.Zero)
if (IsDeleted || inTransit || UUID == UUID.Zero)
{
// m_log.DebugFormat(
// "[WATER WARS]: Ignoring backup of {0} {1} since object is marked as already deleted", Name, UUID);