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take sync viewer out on make root
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@@ -1290,7 +1290,7 @@ namespace OpenSim.Region.Framework.Scenes
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}
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IsChildAgent = false;
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GodController.SyncViewerState();
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}
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m_log.DebugFormat("[MakeRootAgent] out lock: {0}ms", Util.EnvironmentTickCountSubtract(ts));
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@@ -2122,6 +2122,7 @@ namespace OpenSim.Region.Framework.Scenes
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}
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if(!IsChildAgent && !isNPC)
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GodController.SyncViewerState();
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// start sending terrain patchs
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if (!gotCrossUpdate && !isNPC)
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