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need to process all mv flags for now
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@@ -806,9 +806,9 @@ namespace OpenSim.Region.PhysicsModule.ubOde
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//m_lastUpdateSent = false;
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}
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public override void AvatarJump(float forceZ)
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public override void AvatarJump(float impulseZ)
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{
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AddChange(changes.Force, new Vector3(0, 0, forceZ * m_sceneInverseTimeStep));
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AddChange(changes.Force, new Vector3(0, 0, impulseZ * m_sceneInverseTimeStep));
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}
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public override void AddAngularForce(Vector3 force, bool pushforce)
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