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Add another null check to Melanie's last commit. Seems to eliminate sqlite errors in log but no idea if it's working properly
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@@ -4285,7 +4285,7 @@ namespace OpenSim.Region.Framework.Scenes
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public void aggregateScriptEvents()
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{
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if (ParentGroup.RootPart == null)
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if (ParentGroup == null || ParentGroup.RootPart == null)
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return;
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AggregateScriptEvents = 0;
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