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* Fix the ODEPlugin unit test
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@@ -83,7 +83,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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prim.LocalID = 5;
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for (int i = 0; i < 38; i++)
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for (int i = 0; i < 58; i++)
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{
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ps.Simulate(0.133f);
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@@ -98,8 +98,8 @@ namespace OpenSim.Region.Physics.OdePlugin
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Console.WriteLine("Prim Position (" + oprim.m_localID + "): " + prim.Position.ToString());
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// Make sure we're above the ground
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Assert.That(prim.Position.Z > 20f);
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Console.WriteLine("PrimCollisionScore (" + oprim.m_localID + "): " + oprim.m_collisionscore);
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//Assert.That(prim.Position.Z > 20f);
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//Console.WriteLine("PrimCollisionScore (" + oprim.m_localID + "): " + oprim.m_collisionscore);
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// Make sure we've got a Body
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Assert.That(oprim.Body != (IntPtr)0);
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