mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 08:55:56 +08:00
Merge branch 'master' into careminster
This commit is contained in:
@@ -389,7 +389,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
|
||||
break;
|
||||
case "MinEventDelay":
|
||||
double minEventDelay = 0.0;
|
||||
double.TryParse(part.InnerText, out minEventDelay);
|
||||
double.TryParse(part.InnerText, NumberStyles.Float, Culture.NumberFormatInfo, out minEventDelay);
|
||||
instance.MinEventDelay = minEventDelay;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -72,9 +72,9 @@ namespace OpenSim.Region.ScriptEngine.Shared
|
||||
return;
|
||||
}
|
||||
bool res;
|
||||
res = Double.TryParse(tmps[0], out x);
|
||||
res = res & Double.TryParse(tmps[1], out y);
|
||||
res = res & Double.TryParse(tmps[2], out z);
|
||||
res = Double.TryParse(tmps[0], NumberStyles.Float, Culture.NumberFormatInfo, out x);
|
||||
res = res & Double.TryParse(tmps[1], NumberStyles.Float, Culture.NumberFormatInfo, out y);
|
||||
res = res & Double.TryParse(tmps[2], NumberStyles.Float, Culture.NumberFormatInfo, out z);
|
||||
}
|
||||
|
||||
#endregion
|
||||
@@ -309,10 +309,10 @@ namespace OpenSim.Region.ScriptEngine.Shared
|
||||
return;
|
||||
}
|
||||
bool res;
|
||||
res = Double.TryParse(tmps[0], NumberStyles.Float, Culture.FormatProvider, out x);
|
||||
res = res & Double.TryParse(tmps[1], NumberStyles.Float, Culture.FormatProvider, out y);
|
||||
res = res & Double.TryParse(tmps[2], NumberStyles.Float, Culture.FormatProvider, out z);
|
||||
res = res & Double.TryParse(tmps[3], NumberStyles.Float, Culture.FormatProvider, out s);
|
||||
res = Double.TryParse(tmps[0], NumberStyles.Float, Culture.NumberFormatInfo, out x);
|
||||
res = res & Double.TryParse(tmps[1], NumberStyles.Float, Culture.NumberFormatInfo, out y);
|
||||
res = res & Double.TryParse(tmps[2], NumberStyles.Float, Culture.NumberFormatInfo, out z);
|
||||
res = res & Double.TryParse(tmps[3], NumberStyles.Float, Culture.NumberFormatInfo, out s);
|
||||
if (x == 0 && y == 0 && z == 0 && s == 0)
|
||||
s = 1;
|
||||
}
|
||||
@@ -1015,7 +1015,7 @@ namespace OpenSim.Region.ScriptEngine.Shared
|
||||
double entry;
|
||||
for (int i = 0; i < Data.Length; i++)
|
||||
{
|
||||
if (double.TryParse(Data[i].ToString(), out entry))
|
||||
if (double.TryParse(Data[i].ToString(), NumberStyles.Float, Culture.NumberFormatInfo, out entry))
|
||||
{
|
||||
if (entry < minimum) minimum = entry;
|
||||
}
|
||||
@@ -1029,7 +1029,7 @@ namespace OpenSim.Region.ScriptEngine.Shared
|
||||
double entry;
|
||||
for (int i = 0; i < Data.Length; i++)
|
||||
{
|
||||
if (double.TryParse(Data[i].ToString(), out entry))
|
||||
if (double.TryParse(Data[i].ToString(), NumberStyles.Float, Culture.NumberFormatInfo, out entry))
|
||||
{
|
||||
if (entry > maximum) maximum = entry;
|
||||
}
|
||||
@@ -1048,7 +1048,7 @@ namespace OpenSim.Region.ScriptEngine.Shared
|
||||
double entry;
|
||||
for (int i = 0; i < Data.Length; i++)
|
||||
{
|
||||
if (double.TryParse(Data[i].ToString(), out entry))
|
||||
if (double.TryParse(Data[i].ToString(), NumberStyles.Float, Culture.NumberFormatInfo, out entry))
|
||||
{
|
||||
count++;
|
||||
}
|
||||
@@ -1062,7 +1062,7 @@ namespace OpenSim.Region.ScriptEngine.Shared
|
||||
double entry;
|
||||
for (int i = 0; i < src.Data.Length - 1; i++)
|
||||
{
|
||||
if (double.TryParse(src.Data[i].ToString(), out entry))
|
||||
if (double.TryParse(src.Data[i].ToString(), NumberStyles.Float, Culture.NumberFormatInfo, out entry))
|
||||
{
|
||||
ret.Add(entry);
|
||||
}
|
||||
@@ -1076,7 +1076,7 @@ namespace OpenSim.Region.ScriptEngine.Shared
|
||||
double entry;
|
||||
for (int i = 0; i < Data.Length; i++)
|
||||
{
|
||||
if (double.TryParse(Data[i].ToString(), out entry))
|
||||
if (double.TryParse(Data[i].ToString(), NumberStyles.Float, Culture.NumberFormatInfo, out entry))
|
||||
{
|
||||
sum = sum + entry;
|
||||
}
|
||||
@@ -1090,7 +1090,7 @@ namespace OpenSim.Region.ScriptEngine.Shared
|
||||
double entry;
|
||||
for (int i = 0; i < Data.Length; i++)
|
||||
{
|
||||
if (double.TryParse(Data[i].ToString(), out entry))
|
||||
if (double.TryParse(Data[i].ToString(), NumberStyles.Float, Culture.NumberFormatInfo, out entry))
|
||||
{
|
||||
sum = sum + Math.Pow(entry, 2);
|
||||
}
|
||||
@@ -1213,11 +1213,11 @@ namespace OpenSim.Region.ScriptEngine.Shared
|
||||
{
|
||||
double a;
|
||||
double b;
|
||||
if (!double.TryParse(x.ToString(), out a))
|
||||
if (!double.TryParse(x.ToString(), NumberStyles.Float, Culture.NumberFormatInfo, out a))
|
||||
{
|
||||
a = 0.0;
|
||||
}
|
||||
if (!double.TryParse(y.ToString(), out b))
|
||||
if (!double.TryParse(y.ToString(), NumberStyles.Float, Culture.NumberFormatInfo, out b))
|
||||
{
|
||||
b = 0.0;
|
||||
}
|
||||
@@ -1857,7 +1857,7 @@ namespace OpenSim.Region.ScriptEngine.Shared
|
||||
else
|
||||
if (v.EndsWith("."))
|
||||
v = v + "0";
|
||||
this.value = double.Parse(v, System.Globalization.NumberStyles.Float, Culture.FormatProvider);
|
||||
this.value = double.Parse(v, System.Globalization.NumberStyles.Float, Culture.NumberFormatInfo);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
Reference in New Issue
Block a user