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revert making sculpts phanton if sculpt meshing option is off
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@@ -1482,8 +1482,6 @@ namespace OpenSim.Region.Physics.OdePlugin
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if (!haveMesh)
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m_NoColide = true;
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}
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else if(_pbs.SculptEntry)
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m_NoColide = true; // also don't colide if is a sculp or mesh and meshing is off
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if (!haveMesh)
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{
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