Store the Teleport Flags in the Circuit. This doesn't seem to be necessary, because everything has worked so far, but it's the right thing to do.

This commit is contained in:
Oren Hurvitz
2014-05-21 19:05:20 +03:00
parent a1b291c889
commit 251b93d97e

View File

@@ -321,6 +321,8 @@ namespace OpenSim.Framework
Mac = args["mac"].AsString();
if (args["id0"] != null)
Id0 = args["id0"].AsString();
if (args["teleport_flags"] != null)
teleportFlags = args["teleport_flags"].AsUInteger();
if (args["start_pos"] != null)
Vector3.TryParse(args["start_pos"].AsString(), out startpos);