Cause a persistence save if prim flags change

This commit is contained in:
Melanie
2012-08-21 19:24:41 +02:00
parent f2ac1b9e8a
commit 26224704de

View File

@@ -3306,6 +3306,8 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="SetVolumeDetect"></param>
public void UpdatePrimFlags(uint localID, bool UsePhysics, bool SetTemporary, bool SetPhantom, bool SetVolumeDetect)
{
HasGroupChanged = true;
SceneObjectPart selectionPart = GetPart(localID);
if (SetTemporary && Scene != null)