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Cause a persistence save if prim flags change
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@@ -3306,6 +3306,8 @@ namespace OpenSim.Region.Framework.Scenes
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/// <param name="SetVolumeDetect"></param>
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public void UpdatePrimFlags(uint localID, bool UsePhysics, bool SetTemporary, bool SetPhantom, bool SetVolumeDetect)
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{
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HasGroupChanged = true;
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SceneObjectPart selectionPart = GetPart(localID);
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if (SetTemporary && Scene != null)
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