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respect landpoint Z position also on the ugly LandingPointBehavior_OS option (default one)
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@@ -5947,6 +5947,7 @@ namespace OpenSim.Region.Framework.Scenes
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(m_teleportFlags & Constants.TeleportFlags.ViaHGLogin) != 0))
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{
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pos = land.LandData.UserLocation;
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positionChanged = true;
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}
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}
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