* Fixes Mantis: 1049. Y Texture repeat not being applied to resulting animation.

This commit is contained in:
Teravus Ovares
2008-04-25 19:48:47 +00:00
parent 46c8d7a5e1
commit 298870b177

View File

@@ -1911,7 +1911,7 @@ namespace OpenSim.Region.Environment.Scenes
data[pos] = ConvertScriptUintToByte(pTexAnim.Flags); pos++;
data[pos] = (byte)pTexAnim.Face; pos++;
data[pos] = (byte)pTexAnim.SizeX; pos++;
data[pos] = (byte)pTexAnim.SizeX; pos++;
data[pos] = (byte)pTexAnim.SizeY; pos++;
Helpers.FloatToBytes(pTexAnim.Start).CopyTo(data, pos);
Helpers.FloatToBytes(pTexAnim.Length ).CopyTo(data, pos + 4);