Provide more user feedback when "debug http" is set

This commit is contained in:
Justin Clark-Casey (justincc)
2011-11-29 21:53:15 +00:00
parent fa63054c4f
commit 2a9c9ae340

View File

@@ -894,6 +894,8 @@ namespace OpenSim
if (int.TryParse(args[2], out newDebug))
{
m_sceneManager.SetDebugPacketLevelOnCurrentScene(newDebug, name);
// We provide user information elsewhere if any clients had their debug level set.
// MainConsole.Instance.OutputFormat("Debug packet level set to {0}", newDebug);
}
else
{
@@ -910,6 +912,7 @@ namespace OpenSim
if (int.TryParse(args[2], out newDebug))
{
MainServer.Instance.DebugLevel = newDebug;
MainConsole.Instance.OutputFormat("Debug http level set to {0}", newDebug);
break;
}
}
@@ -945,7 +948,7 @@ namespace OpenSim
break;
default:
MainConsole.Instance.Output("Unknown debug");
MainConsole.Instance.Output("Unknown debug command");
break;
}
}