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https://github.com/opensim/opensim.git
synced 2026-08-06 01:06:30 +08:00
@@ -226,30 +226,42 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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groupmask = (uint)PermissionMask.AllAndExport;
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everyonemask = (uint)(PermissionMask.AllAndExport & ~PermissionMask.Modify);
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}
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if(assetType == (byte)AssetType.Settings)
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if (assetType == (byte)AssetType.Clothing || assetType == (byte)AssetType.Bodypart)
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flags = subType;
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AssetBase asset = null;
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if (assetType == (byte)AssetType.Settings)
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{
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if(data == null)
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UUID default_asset_id = UUID.Zero;
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if (subType == 0)
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default_asset_id = UUID.Parse("3ae23978-ac82-bcf3-a9cb-ba6e52dcb9ad"); // Sky
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else if (subType == 1)
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default_asset_id = UUID.Parse("59d1a851-47e7-0e5f-1ed7-6b715154f41a"); // Water
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else if (subType == 2)
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default_asset_id = UUID.Parse("5646d39e-d3d7-6aff-ed71-30fc87d64a91"); // Daycycle
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if (default_asset_id != UUID.Zero)
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{
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IEnvironmentModule envModule = m_Scene.RequestModuleInterface<IEnvironmentModule>();
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if(envModule == null)
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return;
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data = envModule.GetDefaultAssetData(subType);
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if(data == null)
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{
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m_log.ErrorFormat(
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"[INVENTORY ACCESS MODULE CreateNewInventoryItem]: failed to create default environment setting asset {0} for agent {1}", name, remoteClient.AgentId);
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return;
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}
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asset = m_Scene.AssetService.Get(default_asset_id.ToString());
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}
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if (asset == null)
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{
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m_log.ErrorFormat("[INVENTORY ACCESS MODULE CreateNewInventoryItem]: failed to create default environment setting asset {0} for agent {1}", name, remoteClient.AgentId);
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return;
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}
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flags = subType;
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}
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else if( assetType == (byte)AssetType.Clothing ||
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assetType == (byte)AssetType.Bodypart)
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flags = subType;
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else
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{
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asset = m_Scene.CreateAsset(name, description, assetType, data, remoteClient.AgentId);
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m_Scene.AssetService.Store(asset);
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}
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AssetBase asset = m_Scene.CreateAsset(name, description, assetType, data, remoteClient.AgentId);
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m_Scene.AssetService.Store(asset);
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m_Scene.CreateNewInventoryItem(
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remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID,
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name, description, flags, callbackID, asset.FullID, asset.Type, invType,
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BIN
bin/assets/SettingsAssetSet/DefaultSky.dat
Normal file
BIN
bin/assets/SettingsAssetSet/DefaultSky.dat
Normal file
Binary file not shown.
BIN
bin/assets/SettingsAssetSet/DefaultWater.dat
Normal file
BIN
bin/assets/SettingsAssetSet/DefaultWater.dat
Normal file
Binary file not shown.
@@ -13,6 +13,20 @@
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<Key Name="fileName" Value="DefaultDaycycle.dat" />
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</Section>
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<Section Name="Default Sky">
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<Key Name="assetID" Value="3ae23978-ac82-bcf3-a9cb-ba6e52dcb9ad" />
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<Key Name="name" Value="Default Sky" />
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<Key Name="assetType" Value="56" />
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<Key Name="fileName" Value="DefaultSky.dat" />
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</Section>
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<Section Name="Default Water">
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<Key Name="assetID" Value="59d1a851-47e7-0e5f-1ed7-6b715154f41a" />
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<Key Name="name" Value="Default Water" />
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<Key Name="assetType" Value="56" />
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<Key Name="fileName" Value="DefaultWater.dat" />
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</Section>
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<Section Name="Sunrise">
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<Key Name="assetID" Value="01e41537-ff51-2f1f-8ef7-17e4df760bfb" />
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<Key Name="name" Value="Sunrise" />
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