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ubOde add a missing decimal dot :)
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@@ -1054,9 +1054,9 @@ namespace OpenSim.Region.PhysicsModule.ubOde
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float invamts = 1.0f/m_angularMotorTimescale;
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float tmp;
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// get out x == 0 plane
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// get out of x == 0 plane
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if(Math.Abs(dirv.X) < 0.001f)
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dirv.X = 0001f;
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dirv.X = 0.001f;
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if (Math.Abs(dirv.Z) > 0.01)
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{
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