Start of the OpenSim library , for now only contains a few textures.

This commit is contained in:
MW
2007-07-25 18:19:38 +00:00
parent 3641ef0fdd
commit 2b42ea0a42
35 changed files with 4839 additions and 4635 deletions

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.IO;
using libsecondlife;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Utilities;
using OpenSim.Framework.Data;
namespace OpenSim.Framework.Communications.Caches
{
public class AssetTransactionManager
{
// Fields
public Dictionary<LLUUID, AgentAssetTransactions> AgentTransactions = new Dictionary<LLUUID, AgentAssetTransactions>();
// Methods
public AgentAssetTransactions AddUser(LLUUID userID)
{
if (!this.AgentTransactions.ContainsKey(userID))
{
AgentAssetTransactions transactions = new AgentAssetTransactions(userID);
this.AgentTransactions.Add(userID, transactions);
return transactions;
}
return null;
}
public AgentAssetTransactions GetUserTransActions(LLUUID userID)
{
if (this.AgentTransactions.ContainsKey(userID))
{
return this.AgentTransactions[userID];
}
return null;
}
public void HandleInventoryFromTransaction()
{
}
public void HandleUDPUploadRequest()
{
}
public void HandleXfer(IClientAPI remoteClient, uint xferID, uint packetID, byte[] data)
{
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.IO;
using libsecondlife;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Utilities;
using OpenSim.Framework.Data;
namespace OpenSim.Framework.Communications.Caches
{
public class AssetTransactionManager
{
// Fields
public Dictionary<LLUUID, AgentAssetTransactions> AgentTransactions = new Dictionary<LLUUID, AgentAssetTransactions>();
// Methods
public AgentAssetTransactions AddUser(LLUUID userID)
{
if (!this.AgentTransactions.ContainsKey(userID))
{
AgentAssetTransactions transactions = new AgentAssetTransactions(userID);
this.AgentTransactions.Add(userID, transactions);
return transactions;
}
return null;
}
public AgentAssetTransactions GetUserTransActions(LLUUID userID)
{
if (this.AgentTransactions.ContainsKey(userID))
{
return this.AgentTransactions[userID];
}
return null;
}
public void HandleInventoryFromTransaction()
{
}
public void HandleUDPUploadRequest()
{
}
public void HandleXfer(IClientAPI remoteClient, uint xferID, uint packetID, byte[] data)
{
}
}
}

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@@ -1,275 +1,275 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.IO;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Utilities;
using OpenSim.Region.Capabilities;
using OpenSim.Framework.Servers;
namespace OpenSim.Framework.Communications.Caches
{
public class AgentAssetTransactions
{
// Fields
public List<AssetCapsUploader> CapsUploaders = new List<AssetCapsUploader>();
public List<NoteCardCapsUpdate> NotecardUpdaters = new List<NoteCardCapsUpdate>();
public LLUUID UserID;
public Dictionary<LLUUID, AssetXferUploader> XferUploaders = new Dictionary<LLUUID, AssetXferUploader>();
// Methods
public AgentAssetTransactions(LLUUID agentID)
{
this.UserID = agentID;
}
public AssetCapsUploader RequestCapsUploader()
{
AssetCapsUploader uploader = new AssetCapsUploader();
this.CapsUploaders.Add(uploader);
return uploader;
}
public NoteCardCapsUpdate RequestNoteCardUpdater()
{
NoteCardCapsUpdate update = new NoteCardCapsUpdate();
this.NotecardUpdaters.Add(update);
return update;
}
public AssetXferUploader RequestXferUploader(LLUUID transactionID)
{
AssetXferUploader uploader = new AssetXferUploader();
this.XferUploaders.Add(transactionID, uploader);
return uploader;
}
// Nested Types
public class AssetCapsUploader
{
// Fields
private BaseHttpServer httpListener;
private LLUUID inventoryItemID;
private string m_assetDescription = "";
private string m_assetName = "";
private LLUUID m_folderID;
private LLUUID newAssetID;
private bool SaveImages = false;
private string uploaderPath = "";
// Events
public event UpLoadedTexture OnUpLoad;
// Methods
public void Initialise(string assetName, string assetDescription, LLUUID assetID, LLUUID inventoryItem, LLUUID folderID, string path, BaseHttpServer httpServer)
{
this.m_assetName = assetName;
this.m_assetDescription = assetDescription;
this.m_folderID = folderID;
this.newAssetID = assetID;
this.inventoryItemID = inventoryItem;
this.uploaderPath = path;
this.httpListener = httpServer;
}
private void SaveImageToFile(string filename, byte[] data)
{
FileStream output = File.Create(filename);
BinaryWriter writer = new BinaryWriter(output);
writer.Write(data);
writer.Close();
output.Close();
}
public string uploaderCaps(byte[] data, string path, string param)
{
LLUUID inventoryItemID = this.inventoryItemID;
string text = "";
LLSDAssetUploadComplete complete = new LLSDAssetUploadComplete();
complete.new_asset = this.newAssetID.ToStringHyphenated();
complete.new_inventory_item = inventoryItemID;
complete.state = "complete";
text = LLSDHelpers.SerialiseLLSDReply(complete);
this.httpListener.RemoveStreamHandler("POST", this.uploaderPath);
if (this.SaveImages)
{
this.SaveImageToFile(this.m_assetName + ".jp2", data);
}
if (this.OnUpLoad != null)
{
this.OnUpLoad(this.m_assetName, this.newAssetID, inventoryItemID, data);
}
return text;
}
}
public class AssetXferUploader
{
// Fields
public bool AddToInventory;
public AssetBase Asset;
public LLUUID InventFolder = LLUUID.Zero;
private IClientAPI ourClient;
public LLUUID TransactionID = LLUUID.Zero;
public bool UploadComplete;
public uint XferID;
// Methods
public void HandleXferPacket(uint xferID, uint packetID, byte[] data)
{
if (this.XferID == xferID)
{
if (this.Asset.Data.Length > 1)
{
byte[] destinationArray = new byte[this.Asset.Data.Length + data.Length];
Array.Copy(this.Asset.Data, 0, destinationArray, 0, this.Asset.Data.Length);
Array.Copy(data, 0, destinationArray, this.Asset.Data.Length, data.Length);
this.Asset.Data = destinationArray;
}
else
{
byte[] buffer2 = new byte[data.Length - 4];
Array.Copy(data, 4, buffer2, 0, data.Length - 4);
this.Asset.Data = buffer2;
}
ConfirmXferPacketPacket newPack = new ConfirmXferPacketPacket();
newPack.XferID.ID = xferID;
newPack.XferID.Packet = packetID;
this.ourClient.OutPacket(newPack);
if ((packetID & 0x80000000) != 0)
{
this.SendCompleteMessage();
}
}
}
public void Initialise(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data)
{
this.ourClient = remoteClient;
this.Asset = new AssetBase();
this.Asset.FullID = assetID;
this.Asset.InvType = type;
this.Asset.Type = type;
this.Asset.Data = data;
this.Asset.Name = "blank";
this.Asset.Description = "empty";
this.TransactionID = transaction;
if (this.Asset.Data.Length > 2)
{
this.SendCompleteMessage();
}
else
{
this.ReqestStartXfer();
}
}
protected void ReqestStartXfer()
{
this.UploadComplete = false;
this.XferID = Util.GetNextXferID();
RequestXferPacket newPack = new RequestXferPacket();
newPack.XferID.ID = this.XferID;
newPack.XferID.VFileType = this.Asset.Type;
newPack.XferID.VFileID = this.Asset.FullID;
newPack.XferID.FilePath = 0;
newPack.XferID.Filename = new byte[0];
this.ourClient.OutPacket(newPack);
}
protected void SendCompleteMessage()
{
this.UploadComplete = true;
AssetUploadCompletePacket newPack = new AssetUploadCompletePacket();
newPack.AssetBlock.Type = this.Asset.Type;
newPack.AssetBlock.Success = true;
newPack.AssetBlock.UUID = this.Asset.FullID;
this.ourClient.OutPacket(newPack);
}
}
public class NoteCardCapsUpdate
{
// Fields
private BaseHttpServer httpListener;
private LLUUID inventoryItemID;
private string m_assetName = "";
private LLUUID newAssetID;
private bool SaveImages = false;
private string uploaderPath = "";
// Events
public event UpLoadedTexture OnUpLoad;
// Methods
public void Initialise(LLUUID inventoryItem, string path, BaseHttpServer httpServer)
{
this.inventoryItemID = inventoryItem;
this.uploaderPath = path;
this.httpListener = httpServer;
this.newAssetID = LLUUID.Random();
}
private void SaveImageToFile(string filename, byte[] data)
{
FileStream output = File.Create(filename);
BinaryWriter writer = new BinaryWriter(output);
writer.Write(data);
writer.Close();
output.Close();
}
public string uploaderCaps(byte[] data, string path, string param)
{
LLUUID inventoryItemID = this.inventoryItemID;
string text = "";
LLSDAssetUploadComplete complete = new LLSDAssetUploadComplete();
complete.new_asset = this.newAssetID.ToStringHyphenated();
complete.new_inventory_item = inventoryItemID;
complete.state = "complete";
text = LLSDHelpers.SerialiseLLSDReply(complete);
this.httpListener.RemoveStreamHandler("POST", this.uploaderPath);
if (this.SaveImages)
{
this.SaveImageToFile(this.m_assetName + "notecard.txt", data);
}
if (this.OnUpLoad != null)
{
this.OnUpLoad(this.m_assetName, this.newAssetID, inventoryItemID, data);
}
return text;
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.IO;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Utilities;
using OpenSim.Region.Capabilities;
using OpenSim.Framework.Servers;
namespace OpenSim.Framework.Communications.Caches
{
public class AgentAssetTransactions
{
// Fields
public List<AssetCapsUploader> CapsUploaders = new List<AssetCapsUploader>();
public List<NoteCardCapsUpdate> NotecardUpdaters = new List<NoteCardCapsUpdate>();
public LLUUID UserID;
public Dictionary<LLUUID, AssetXferUploader> XferUploaders = new Dictionary<LLUUID, AssetXferUploader>();
// Methods
public AgentAssetTransactions(LLUUID agentID)
{
this.UserID = agentID;
}
public AssetCapsUploader RequestCapsUploader()
{
AssetCapsUploader uploader = new AssetCapsUploader();
this.CapsUploaders.Add(uploader);
return uploader;
}
public NoteCardCapsUpdate RequestNoteCardUpdater()
{
NoteCardCapsUpdate update = new NoteCardCapsUpdate();
this.NotecardUpdaters.Add(update);
return update;
}
public AssetXferUploader RequestXferUploader(LLUUID transactionID)
{
AssetXferUploader uploader = new AssetXferUploader();
this.XferUploaders.Add(transactionID, uploader);
return uploader;
}
// Nested Types
public class AssetCapsUploader
{
// Fields
private BaseHttpServer httpListener;
private LLUUID inventoryItemID;
private string m_assetDescription = "";
private string m_assetName = "";
private LLUUID m_folderID;
private LLUUID newAssetID;
private bool SaveImages = false;
private string uploaderPath = "";
// Events
public event UpLoadedTexture OnUpLoad;
// Methods
public void Initialise(string assetName, string assetDescription, LLUUID assetID, LLUUID inventoryItem, LLUUID folderID, string path, BaseHttpServer httpServer)
{
this.m_assetName = assetName;
this.m_assetDescription = assetDescription;
this.m_folderID = folderID;
this.newAssetID = assetID;
this.inventoryItemID = inventoryItem;
this.uploaderPath = path;
this.httpListener = httpServer;
}
private void SaveImageToFile(string filename, byte[] data)
{
FileStream output = File.Create(filename);
BinaryWriter writer = new BinaryWriter(output);
writer.Write(data);
writer.Close();
output.Close();
}
public string uploaderCaps(byte[] data, string path, string param)
{
LLUUID inventoryItemID = this.inventoryItemID;
string text = "";
LLSDAssetUploadComplete complete = new LLSDAssetUploadComplete();
complete.new_asset = this.newAssetID.ToStringHyphenated();
complete.new_inventory_item = inventoryItemID;
complete.state = "complete";
text = LLSDHelpers.SerialiseLLSDReply(complete);
this.httpListener.RemoveStreamHandler("POST", this.uploaderPath);
if (this.SaveImages)
{
this.SaveImageToFile(this.m_assetName + ".jp2", data);
}
if (this.OnUpLoad != null)
{
this.OnUpLoad(this.m_assetName, this.newAssetID, inventoryItemID, data);
}
return text;
}
}
public class AssetXferUploader
{
// Fields
public bool AddToInventory;
public AssetBase Asset;
public LLUUID InventFolder = LLUUID.Zero;
private IClientAPI ourClient;
public LLUUID TransactionID = LLUUID.Zero;
public bool UploadComplete;
public uint XferID;
// Methods
public void HandleXferPacket(uint xferID, uint packetID, byte[] data)
{
if (this.XferID == xferID)
{
if (this.Asset.Data.Length > 1)
{
byte[] destinationArray = new byte[this.Asset.Data.Length + data.Length];
Array.Copy(this.Asset.Data, 0, destinationArray, 0, this.Asset.Data.Length);
Array.Copy(data, 0, destinationArray, this.Asset.Data.Length, data.Length);
this.Asset.Data = destinationArray;
}
else
{
byte[] buffer2 = new byte[data.Length - 4];
Array.Copy(data, 4, buffer2, 0, data.Length - 4);
this.Asset.Data = buffer2;
}
ConfirmXferPacketPacket newPack = new ConfirmXferPacketPacket();
newPack.XferID.ID = xferID;
newPack.XferID.Packet = packetID;
this.ourClient.OutPacket(newPack);
if ((packetID & 0x80000000) != 0)
{
this.SendCompleteMessage();
}
}
}
public void Initialise(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data)
{
this.ourClient = remoteClient;
this.Asset = new AssetBase();
this.Asset.FullID = assetID;
this.Asset.InvType = type;
this.Asset.Type = type;
this.Asset.Data = data;
this.Asset.Name = "blank";
this.Asset.Description = "empty";
this.TransactionID = transaction;
if (this.Asset.Data.Length > 2)
{
this.SendCompleteMessage();
}
else
{
this.ReqestStartXfer();
}
}
protected void ReqestStartXfer()
{
this.UploadComplete = false;
this.XferID = Util.GetNextXferID();
RequestXferPacket newPack = new RequestXferPacket();
newPack.XferID.ID = this.XferID;
newPack.XferID.VFileType = this.Asset.Type;
newPack.XferID.VFileID = this.Asset.FullID;
newPack.XferID.FilePath = 0;
newPack.XferID.Filename = new byte[0];
this.ourClient.OutPacket(newPack);
}
protected void SendCompleteMessage()
{
this.UploadComplete = true;
AssetUploadCompletePacket newPack = new AssetUploadCompletePacket();
newPack.AssetBlock.Type = this.Asset.Type;
newPack.AssetBlock.Success = true;
newPack.AssetBlock.UUID = this.Asset.FullID;
this.ourClient.OutPacket(newPack);
}
}
public class NoteCardCapsUpdate
{
// Fields
private BaseHttpServer httpListener;
private LLUUID inventoryItemID;
private string m_assetName = "";
private LLUUID newAssetID;
private bool SaveImages = false;
private string uploaderPath = "";
// Events
public event UpLoadedTexture OnUpLoad;
// Methods
public void Initialise(LLUUID inventoryItem, string path, BaseHttpServer httpServer)
{
this.inventoryItemID = inventoryItem;
this.uploaderPath = path;
this.httpListener = httpServer;
this.newAssetID = LLUUID.Random();
}
private void SaveImageToFile(string filename, byte[] data)
{
FileStream output = File.Create(filename);
BinaryWriter writer = new BinaryWriter(output);
writer.Write(data);
writer.Close();
output.Close();
}
public string uploaderCaps(byte[] data, string path, string param)
{
LLUUID inventoryItemID = this.inventoryItemID;
string text = "";
LLSDAssetUploadComplete complete = new LLSDAssetUploadComplete();
complete.new_asset = this.newAssetID.ToStringHyphenated();
complete.new_inventory_item = inventoryItemID;
complete.state = "complete";
text = LLSDHelpers.SerialiseLLSDReply(complete);
this.httpListener.RemoveStreamHandler("POST", this.uploaderPath);
if (this.SaveImages)
{
this.SaveImageToFile(this.m_assetName + "notecard.txt", data);
}
if (this.OnUpLoad != null)
{
this.OnUpLoad(this.m_assetName, this.newAssetID, inventoryItemID, data);
}
return text;
}
}
}
}

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@@ -1,94 +1,94 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.IO;
using libsecondlife;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Data;
using OpenSim.Framework.Utilities;
namespace OpenSim.Framework.Communications.Caches
{
public class CachedUserInfo
{
// Fields
public InventoryFolder RootFolder;
public UserProfileData UserProfile;
// Methods
public void FolderReceive(LLUUID userID, InventoryFolder folderInfo)
{
if (userID == this.UserProfile.UUID)
{
if (this.RootFolder == null)
{
if (folderInfo.parentID == LLUUID.Zero)
{
this.RootFolder = folderInfo;
}
}
else if (this.RootFolder.folderID == folderInfo.parentID)
{
this.RootFolder.SubFolders.Add(folderInfo.folderID, folderInfo);
}
else
{
InventoryFolder folder = this.RootFolder.HasSubFolder(folderInfo.parentID);
if (folder != null)
{
folder.SubFolders.Add(folderInfo.folderID, folderInfo);
}
}
}
}
public void ItemReceive(LLUUID userID, InventoryItemBase itemInfo)
{
if ((userID == this.UserProfile.UUID) && (this.RootFolder != null))
{
if (itemInfo.parentFolderID == this.RootFolder.folderID)
{
this.RootFolder.Items.Add(itemInfo.inventoryID, itemInfo);
}
else
{
InventoryFolder folder = this.RootFolder.HasSubFolder(itemInfo.parentFolderID);
if (folder != null)
{
folder.Items.Add(itemInfo.inventoryID, itemInfo);
}
}
}
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.IO;
using libsecondlife;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Data;
using OpenSim.Framework.Utilities;
namespace OpenSim.Framework.Communications.Caches
{
public class CachedUserInfo
{
// Fields
public InventoryFolder RootFolder;
public UserProfileData UserProfile;
// Methods
public void FolderReceive(LLUUID userID, InventoryFolder folderInfo)
{
if (userID == this.UserProfile.UUID)
{
if (this.RootFolder == null)
{
if (folderInfo.parentID == LLUUID.Zero)
{
this.RootFolder = folderInfo;
}
}
else if (this.RootFolder.folderID == folderInfo.parentID)
{
this.RootFolder.SubFolders.Add(folderInfo.folderID, folderInfo);
}
else
{
InventoryFolder folder = this.RootFolder.HasSubFolder(folderInfo.parentID);
if (folder != null)
{
folder.SubFolders.Add(folderInfo.folderID, folderInfo);
}
}
}
}
public void ItemReceive(LLUUID userID, InventoryItemBase itemInfo)
{
if ((userID == this.UserProfile.UUID) && (this.RootFolder != null))
{
if (itemInfo.parentFolderID == this.RootFolder.folderID)
{
this.RootFolder.Items.Add(itemInfo.inventoryID, itemInfo);
}
else
{
InventoryFolder folder = this.RootFolder.HasSubFolder(itemInfo.parentFolderID);
if (folder != null)
{
folder.Items.Add(itemInfo.inventoryID, itemInfo);
}
}
}
}
}
}

View File

@@ -1,109 +1,109 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.IO;
using libsecondlife;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Data;
using OpenSim.Framework.Types;
using OpenSim.Framework.Utilities;
namespace OpenSim.Framework.Communications.Caches
{
public class InventoryFolder : InventoryFolderBase
{
// Fields
public Dictionary<LLUUID, InventoryItemBase> Items = new Dictionary<LLUUID, InventoryItemBase>();
public Dictionary<LLUUID, InventoryFolder> SubFolders = new Dictionary<LLUUID, InventoryFolder>();
// Methods
public InventoryFolder CreateNewSubFolder(LLUUID folderID, string folderName, ushort type)
{
InventoryFolder subFold = new InventoryFolder();
subFold.name = folderName;
subFold.folderID = folderID;
subFold.type = type;
subFold.parentID = this.folderID;
subFold.agentID = this.agentID;
this.SubFolders.Add(subFold.folderID, subFold);
return subFold;
}
public InventoryItemBase HasItem(LLUUID itemID)
{
InventoryItemBase base2 = null;
if (this.Items.ContainsKey(itemID))
{
return this.Items[itemID];
}
foreach (InventoryFolder folder in this.SubFolders.Values)
{
base2 = folder.HasItem(itemID);
if (base2 != null)
{
break;
}
}
return base2;
}
public InventoryFolder HasSubFolder(LLUUID folderID)
{
InventoryFolder returnFolder = null;
if (this.SubFolders.ContainsKey(folderID))
{
returnFolder = this.SubFolders[folderID];
}
else
{
foreach (InventoryFolder folder in this.SubFolders.Values)
{
returnFolder = folder.HasSubFolder(folderID);
if (returnFolder != null)
{
break;
}
}
}
return returnFolder;
}
public List<InventoryItemBase> RequestListOfItems()
{
List<InventoryItemBase> itemList = new List<InventoryItemBase>();
foreach (InventoryItemBase item in this.Items.Values)
{
itemList.Add(item);
}
return itemList;
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.IO;
using libsecondlife;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Data;
using OpenSim.Framework.Types;
using OpenSim.Framework.Utilities;
namespace OpenSim.Framework.Communications.Caches
{
public class InventoryFolder : InventoryFolderBase
{
// Fields
public Dictionary<LLUUID, InventoryItemBase> Items = new Dictionary<LLUUID, InventoryItemBase>();
public Dictionary<LLUUID, InventoryFolder> SubFolders = new Dictionary<LLUUID, InventoryFolder>();
// Methods
public InventoryFolder CreateNewSubFolder(LLUUID folderID, string folderName, ushort type)
{
InventoryFolder subFold = new InventoryFolder();
subFold.name = folderName;
subFold.folderID = folderID;
subFold.type = (short) type;
subFold.parentID = this.folderID;
subFold.agentID = this.agentID;
this.SubFolders.Add(subFold.folderID, subFold);
return subFold;
}
public InventoryItemBase HasItem(LLUUID itemID)
{
InventoryItemBase base2 = null;
if (this.Items.ContainsKey(itemID))
{
return this.Items[itemID];
}
foreach (InventoryFolder folder in this.SubFolders.Values)
{
base2 = folder.HasItem(itemID);
if (base2 != null)
{
break;
}
}
return base2;
}
public InventoryFolder HasSubFolder(LLUUID folderID)
{
InventoryFolder returnFolder = null;
if (this.SubFolders.ContainsKey(folderID))
{
returnFolder = this.SubFolders[folderID];
}
else
{
foreach (InventoryFolder folder in this.SubFolders.Values)
{
returnFolder = folder.HasSubFolder(folderID);
if (returnFolder != null)
{
break;
}
}
}
return returnFolder;
}
public List<InventoryItemBase> RequestListOfItems()
{
List<InventoryItemBase> itemList = new List<InventoryItemBase>();
foreach (InventoryItemBase item in this.Items.Values)
{
itemList.Add(item);
}
return itemList;
}
}
}

View File

@@ -0,0 +1,89 @@
using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using OpenSim.Framework.Data;
namespace OpenSim.Framework.Communications.Caches
{
public class LibraryRootFolder : InventoryFolder
{
private LLUUID libOwner = new LLUUID("11111111-1111-0000-0000-000100bba000");
public LibraryRootFolder()
{
this.agentID = libOwner;
this.folderID = new LLUUID("00000112-000f-0000-0000-000100bba000");
this.name = "OpenSim Library";
this.parentID = LLUUID.Zero;
this.type = (short)-1;
this.version = (ushort) 1;
InventoryItemBase item = new InventoryItemBase();
item.avatarID = libOwner;
item.creatorsID = libOwner;
item.inventoryID = LLUUID.Random();
item.assetID = new LLUUID("00000000-0000-0000-9999-000000000002");
item.inventoryDescription = "Plywood texture";
item.inventoryName = "Plywood";
item.type =0;
item.parentFolderID = this.folderID;
item.inventoryCurrentPermissions = 2147483647;
item.inventoryNextPermissions = 2147483647;
this.Items.Add(item.inventoryID, item);
item = new InventoryItemBase();
item.avatarID = libOwner;
item.creatorsID = libOwner;
item.inventoryID = LLUUID.Random();
item.assetID = new LLUUID("00000000-0000-0000-9999-000000000003");
item.inventoryDescription = "Rocks texture";
item.inventoryName = "Rocks";
item.type = 0;
item.parentFolderID = this.folderID;
item.inventoryCurrentPermissions = 2147483647;
item.inventoryNextPermissions = 2147483647;
this.Items.Add(item.inventoryID, item);
item = new InventoryItemBase();
item.avatarID = libOwner;
item.creatorsID = libOwner;
item.inventoryID = LLUUID.Random();
item.assetID = new LLUUID("00000000-0000-0000-9999-000000000001");
item.inventoryDescription = "Bricks texture";
item.inventoryName = "Bricks";
item.type = 0;
item.parentFolderID = this.folderID;
item.inventoryCurrentPermissions = 2147483647;
item.inventoryNextPermissions = 2147483647;
this.Items.Add(item.inventoryID, item);
item = new InventoryItemBase();
item.avatarID = libOwner;
item.creatorsID = libOwner;
item.inventoryID = LLUUID.Random();
item.assetID = new LLUUID("00000000-0000-0000-9999-000000000004");
item.inventoryDescription = "Granite texture";
item.inventoryName = "Granite";
item.type = 0;
item.parentFolderID = this.folderID;
item.inventoryCurrentPermissions = 2147483647;
item.inventoryNextPermissions = 2147483647;
this.Items.Add(item.inventoryID, item);
item = new InventoryItemBase();
item.avatarID = libOwner;
item.creatorsID = libOwner;
item.inventoryID = LLUUID.Random();
item.assetID = new LLUUID("00000000-0000-0000-9999-000000000005");
item.inventoryDescription = "Hardwood texture";
item.inventoryName = "Hardwood";
item.type = 0;
item.parentFolderID = this.folderID;
item.inventoryCurrentPermissions = 2147483647;
item.inventoryNextPermissions = 2147483647;
this.Items.Add(item.inventoryID, item);
}
}
}

View File

@@ -1,170 +1,216 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.IO;
using libsecondlife;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Utilities;
using OpenSim.Framework.Data;
namespace OpenSim.Framework.Communications.Caches
{
public class UserProfileCache
{
// Fields
private CommunicationsManager m_parent;
public Dictionary<LLUUID, CachedUserInfo> UserProfiles = new Dictionary<LLUUID, CachedUserInfo>();
// Methods
public UserProfileCache(CommunicationsManager parent)
{
this.m_parent = parent;
}
public void AddNewUser(LLUUID userID)
{
if (!this.UserProfiles.ContainsKey(userID))
{
CachedUserInfo userInfo = new CachedUserInfo();
userInfo.UserProfile = this.RequestUserProfileForUser(userID);
if (userInfo.UserProfile != null)
{
this.RequestInventoryForUser(userID, userInfo);
this.UserProfiles.Add(userID, userInfo);
}
else
{
Console.WriteLine("UserProfileCache.cs: user profile for user not found");
}
}
}
public void AddNewUser(string firstName, string lastName)
{
}
public CachedUserInfo GetUserDetails(LLUUID userID)
{
if (this.UserProfiles.ContainsKey(userID))
{
return this.UserProfiles[userID];
}
return null;
}
public void HandleCreateInventoryFolder(IClientAPI remoteClient, LLUUID folderID, ushort folderType, string folderName, LLUUID parentID)
{
if (this.UserProfiles.ContainsKey(remoteClient.AgentId))
{
CachedUserInfo info = this.UserProfiles[remoteClient.AgentId];
if (info.RootFolder.folderID == parentID)
{
info.RootFolder.CreateNewSubFolder(folderID, folderName, folderType);
}
else
{
InventoryFolder folder = info.RootFolder.HasSubFolder(parentID);
if (folder != null)
{
folder.CreateNewSubFolder(folderID, folderName, folderType);
}
}
}
}
public void HandleFecthInventoryDescendents(IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder)
{
if (this.UserProfiles.ContainsKey(remoteClient.AgentId))
{
CachedUserInfo info = this.UserProfiles[remoteClient.AgentId];
if (info.RootFolder.folderID == folderID)
{
if (fetchItems)
{
remoteClient.SendInventoryFolderDetails(remoteClient.AgentId, folderID, info.RootFolder.RequestListOfItems());
}
}
else
{
InventoryFolder folder = info.RootFolder.HasSubFolder(folderID);
if ((folder != null) && fetchItems)
{
remoteClient.SendInventoryFolderDetails(remoteClient.AgentId, folderID, folder.RequestListOfItems());
}
}
}
}
public void HandleFetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID)
{
if (this.UserProfiles.ContainsKey(remoteClient.AgentId))
{
InventoryItemBase item = this.UserProfiles[remoteClient.AgentId].RootFolder.HasItem(itemID);
if (item != null)
{
remoteClient.SendInventoryItemDetails(ownerID, item);
}
}
}
private void RequestInventoryForUser(LLUUID userID, CachedUserInfo userInfo)
{
InventoryFolder folderInfo = new InventoryFolder();
folderInfo.agentID = userID;
folderInfo.folderID = userInfo.UserProfile.rootInventoryFolderID;
folderInfo.name = "My Inventory";
folderInfo.parentID = LLUUID.Zero;
folderInfo.type = 8;
folderInfo.version = 1;
userInfo.FolderReceive(userID, folderInfo);
}
private UserProfileData RequestUserProfileForUser(LLUUID userID)
{
return this.m_parent.UserServer.GetUserProfile(userID);
}
private void UpdateInventoryToServer(LLUUID userID)
{
}
private void UpdateUserProfileToServer(LLUUID userID)
{
}
public void UserLogOut(LLUUID userID)
{
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.IO;
using libsecondlife;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Utilities;
using OpenSim.Framework.Data;
namespace OpenSim.Framework.Communications.Caches
{
public class UserProfileCache
{
// Fields
private CommunicationsManager m_parent;
public Dictionary<LLUUID, CachedUserInfo> UserProfiles = new Dictionary<LLUUID, CachedUserInfo>();
public LibraryRootFolder libraryRoot = new LibraryRootFolder();
// Methods
public UserProfileCache(CommunicationsManager parent)
{
this.m_parent = parent;
}
/// <summary>
/// A new user has moved into a region in this instance
/// so get info from servers
/// </summary>
/// <param name="userID"></param>
public void AddNewUser(LLUUID userID)
{
if (!this.UserProfiles.ContainsKey(userID))
{
CachedUserInfo userInfo = new CachedUserInfo();
userInfo.UserProfile = this.RequestUserProfileForUser(userID);
if (userInfo.UserProfile != null)
{
this.RequestInventoryForUser(userID, userInfo);
this.UserProfiles.Add(userID, userInfo);
}
else
{
Console.WriteLine("UserProfileCache.cs: user profile for user not found");
}
}
}
/// <summary>
/// A new user has moved into a region in this instance
/// so get info from servers
/// </summary>
/// <param name="firstName"></param>
/// <param name="lastName"></param>
public void AddNewUser(string firstName, string lastName)
{
}
public CachedUserInfo GetUserDetails(LLUUID userID)
{
if (this.UserProfiles.ContainsKey(userID))
{
return this.UserProfiles[userID];
}
return null;
}
public void HandleCreateInventoryFolder(IClientAPI remoteClient, LLUUID folderID, ushort folderType, string folderName, LLUUID parentID)
{
if (this.UserProfiles.ContainsKey(remoteClient.AgentId))
{
CachedUserInfo info = this.UserProfiles[remoteClient.AgentId];
if (info.RootFolder.folderID == parentID)
{
info.RootFolder.CreateNewSubFolder(folderID, folderName, folderType);
}
else
{
InventoryFolder folder = info.RootFolder.HasSubFolder(parentID);
if (folder != null)
{
folder.CreateNewSubFolder(folderID, folderName, folderType);
}
}
}
}
public void HandleFecthInventoryDescendents(IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder)
{
if (folderID == libraryRoot.folderID )
{
remoteClient.SendInventoryFolderDetails(libraryRoot.agentID, libraryRoot.folderID, libraryRoot.RequestListOfItems());
}
else if (this.UserProfiles.ContainsKey(remoteClient.AgentId))
{
CachedUserInfo info = this.UserProfiles[remoteClient.AgentId];
if (info.RootFolder.folderID == folderID)
{
if (fetchItems)
{
remoteClient.SendInventoryFolderDetails(remoteClient.AgentId, folderID, info.RootFolder.RequestListOfItems());
}
}
else
{
InventoryFolder folder = info.RootFolder.HasSubFolder(folderID);
if ((folder != null) && fetchItems)
{
remoteClient.SendInventoryFolderDetails(remoteClient.AgentId, folderID, folder.RequestListOfItems());
}
}
}
}
public void HandleFetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID)
{
if (ownerID == libraryRoot.agentID)
{
//Console.WriteLine("request info for library item");
}
else if (this.UserProfiles.ContainsKey(remoteClient.AgentId))
{
InventoryItemBase item = this.UserProfiles[remoteClient.AgentId].RootFolder.HasItem(itemID);
if (item != null)
{
remoteClient.SendInventoryItemDetails(ownerID, item);
}
}
}
/// <summary>
/// Request Iventory Info from Inventory server
/// </summary>
/// <param name="userID"></param>
private void RequestInventoryForUser(LLUUID userID, CachedUserInfo userInfo)
{
// this.m_parent.InventoryServer.RequestInventoryForUser(userID, userInfo.FolderReceive, userInfo.ItemReceive);
//for now we manually create the root folder,
// but should be requesting all inventory from inventory server.
InventoryFolder folderInfo = new InventoryFolder();
folderInfo.agentID = userID;
folderInfo.folderID = userInfo.UserProfile.rootInventoryFolderID;
folderInfo.name = "My Inventory";
folderInfo.parentID = LLUUID.Zero;
folderInfo.type = 8;
folderInfo.version = 1;
userInfo.FolderReceive(userID, folderInfo);
}
/// <summary>
/// Request the user profile from User server
/// </summary>
/// <param name="userID"></param>
private UserProfileData RequestUserProfileForUser(LLUUID userID)
{
return this.m_parent.UserServer.GetUserProfile(userID);
}
/// <summary>
/// Update Inventory data to Inventory server
/// </summary>
/// <param name="userID"></param>
private void UpdateInventoryToServer(LLUUID userID)
{
}
/// <summary>
/// Make sure UserProfile is updated on user server
/// </summary>
/// <param name="userID"></param>
private void UpdateUserProfileToServer(LLUUID userID)
{
}
/// <summary>
/// A user has left this instance
/// so make sure servers have been updated
/// Then remove cached info
/// </summary>
/// <param name="userID"></param>
public void UserLogOut(LLUUID userID)
{
}
}
}

View File

@@ -44,7 +44,7 @@ namespace OpenSim.Framework.Communications
public IGridServices GridServer;
public IInventoryServices InventoryServer;
public IInterRegionCommunications InterRegion;
public UserProfileCache UserProfilesCache;
public UserProfileCache UserProfiles;
public AssetCache AssetCache;
public NetworkServersInfo ServersInfo;
@@ -52,21 +52,28 @@ namespace OpenSim.Framework.Communications
{
ServersInfo = serversInfo;
this.AssetCache = assetCache;
UserProfilesCache = new UserProfileCache(this);
UserProfiles = new UserProfileCache(this);
}
#region Packet Handlers
public void HandleUUIDNameRequest(LLUUID uuid, IClientAPI remote_client)
{
UserProfileData profileData = this.UserServer.GetUserProfile(uuid);
if (profileData != null)
if (uuid == UserProfiles.libraryRoot.agentID)
{
LLUUID profileId = profileData.UUID;
string firstname = profileData.username;
string lastname = profileData.surname;
remote_client.SendNameReply(uuid , "Mr" , "OpenSim");
}
else
{
UserProfileData profileData = this.UserServer.GetUserProfile(uuid);
if (profileData != null)
{
LLUUID profileId = profileData.UUID;
string firstname = profileData.username;
string lastname = profileData.surname;
remote_client.SendNameReply(profileId, firstname, lastname);
}
remote_client.SendNameReply(profileId, firstname, lastname);
}
}
}
#endregion

View File

@@ -101,7 +101,7 @@ namespace OpenSim.Framework.Data
/// <summary>
/// Tyep of Items normally stored in this folder
/// </summary>
public ushort type;
public short type;
/// <summary>
///
/// </summary>

View File

@@ -50,7 +50,7 @@ namespace OpenSim.Framework.InventoryServiceBase
}
/// <summary>
///
/// Returns the root folder plus any folders in root (so down one level in the Inventory folders tree)
/// </summary>
/// <param name="userID"></param>
/// <returns></returns>

View File

@@ -27,6 +27,8 @@ namespace OpenSim.Framework.UserManagement
private ArrayList inventoryRoot;
private ArrayList initialOutfit;
private ArrayList agentInventory;
private ArrayList inventoryLibraryOwner;
private ArrayList inventoryLibrary;
private UserInfo userProfile;
@@ -87,6 +89,8 @@ namespace OpenSim.Framework.UserManagement
this.inventoryRoot = new ArrayList();
this.initialOutfit = new ArrayList();
this.agentInventory = new ArrayList();
this.inventoryLibrary = new ArrayList();
this.inventoryLibraryOwner = new ArrayList();
this.xmlRpcResponse = new XmlRpcResponse();
this.defaultXmlRpcResponse = new XmlRpcResponse();
@@ -234,10 +238,10 @@ namespace OpenSim.Framework.UserManagement
responseData["ui-config"] = this.uiConfig;
responseData["inventory-skeleton"] = this.agentInventory;
responseData["inventory-skel-lib"] = new ArrayList(); // todo
responseData["inventory-skel-lib"] = this.inventoryLibrary;
responseData["inventory-root"] = this.inventoryRoot;
responseData["gestures"] = new ArrayList(); // todo
responseData["inventory-lib-owner"] = new ArrayList(); // todo
responseData["inventory-lib-owner"] = this.inventoryLibraryOwner;
responseData["initial-outfit"] = this.initialOutfit;
responseData["start_location"] = this.startLocation;
responseData["seed_capability"] = this.seedCapability;
@@ -600,6 +604,30 @@ namespace OpenSim.Framework.UserManagement
}
}
public ArrayList InventoryLibrary
{
get
{
return this.inventoryLibrary;
}
set
{
this.inventoryLibrary = value;
}
}
public ArrayList InventoryLibraryOwner
{
get
{
return this.inventoryLibraryOwner;
}
set
{
this.inventoryLibraryOwner = value;
}
}
public string Home
{
get

View File

@@ -346,6 +346,38 @@ namespace OpenSim.Framework.UserManagement
return _config.DefaultStartupMsg;
}
/// <summary>
///
/// </summary>
/// <returns></returns>
protected virtual ArrayList GetInventoryLibrary()
{
//return new ArrayList();
Hashtable TempHash = new Hashtable();
TempHash["name"] = "OpenSim Library";
TempHash["parent_id"] = LLUUID.Zero.ToStringHyphenated();
TempHash["version"] = "1";
TempHash["type_default"] = "-1";
TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba000";
ArrayList temp = new ArrayList();
temp.Add(TempHash);
return temp;
}
/// <summary>
///
/// </summary>
/// <returns></returns>
protected virtual ArrayList GetLibraryOwner()
{
//for now create random inventory library owner
Hashtable TempHash = new Hashtable();
TempHash["agent_id"] = "11111111-1111-0000-0000-000100bba000";
ArrayList inventoryLibOwner = new ArrayList();
inventoryLibOwner.Add(TempHash);
return inventoryLibOwner;
}
/// <summary>
/// Customises the login response and fills in missing values.
/// </summary>
@@ -446,6 +478,8 @@ namespace OpenSim.Framework.UserManagement
logResponse.SecureSessionID = userProfile.currentAgent.secureSessionID.ToStringHyphenated();
logResponse.InventoryRoot = InventoryRoot;
logResponse.InventorySkeleton = AgentInventoryArray;
logResponse.InventoryLibrary = this.GetInventoryLibrary();
logResponse.InventoryLibraryOwner = this.GetLibraryOwner();
logResponse.CircuitCode = (Int32)circode;
//logResponse.RegionX = 0; //overwritten
//logResponse.RegionY = 0; //overwritten