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* Does a full battery of tests to ensure that the object isn't an attachment before border crossing
* Fixes 'Inconsistent Attachment State' when teleporting into another region besides the SW most region slot on a MegaRegion. * Fixes a host of other unintended attachment border cross edge cases that lead to Inconsistent attachment state.
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@@ -79,12 +79,12 @@ namespace OpenSim.Region.CoreModules.World.Land
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{
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if (!enabledYN)
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return;
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/*
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// For testing on a single instance
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if (scene.RegionInfo.RegionLocX == 1004 && scene.RegionInfo.RegionLocY == 1000)
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return;
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//
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//
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*/
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lock (m_startingScenes)
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m_startingScenes.Add(scene.RegionInfo.originRegionID, scene);
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