mirror of
https://github.com/opensim/opensim.git
synced 2026-08-06 01:06:30 +08:00
Commented verbose debug messages from XInventory handler.
This commit is contained in:
@@ -91,7 +91,7 @@ namespace OpenSim.Server.Handlers.Asset
|
||||
sr.Close();
|
||||
body = body.Trim();
|
||||
|
||||
m_log.DebugFormat("[XXX]: query String: {0}", body);
|
||||
//m_log.DebugFormat("[XXX]: query String: {0}", body);
|
||||
|
||||
try
|
||||
{
|
||||
@@ -213,7 +213,7 @@ namespace OpenSim.Server.Handlers.Asset
|
||||
result["RESULT"] = "False";
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
UTF8Encoding encoding = new UTF8Encoding();
|
||||
return encoding.GetBytes(xmlString);
|
||||
}
|
||||
@@ -241,7 +241,7 @@ namespace OpenSim.Server.Handlers.Asset
|
||||
result["FOLDERS"] = sfolders;
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
UTF8Encoding encoding = new UTF8Encoding();
|
||||
return encoding.GetBytes(xmlString);
|
||||
}
|
||||
@@ -257,7 +257,7 @@ namespace OpenSim.Server.Handlers.Asset
|
||||
result["folder"] = EncodeFolder(rfolder);
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
UTF8Encoding encoding = new UTF8Encoding();
|
||||
return encoding.GetBytes(xmlString);
|
||||
}
|
||||
@@ -274,7 +274,7 @@ namespace OpenSim.Server.Handlers.Asset
|
||||
result["folder"] = EncodeFolder(folder);
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
UTF8Encoding encoding = new UTF8Encoding();
|
||||
return encoding.GetBytes(xmlString);
|
||||
}
|
||||
@@ -310,7 +310,7 @@ namespace OpenSim.Server.Handlers.Asset
|
||||
}
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
UTF8Encoding encoding = new UTF8Encoding();
|
||||
return encoding.GetBytes(xmlString);
|
||||
}
|
||||
@@ -338,7 +338,7 @@ namespace OpenSim.Server.Handlers.Asset
|
||||
result["ITEMS"] = sitems;
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
UTF8Encoding encoding = new UTF8Encoding();
|
||||
return encoding.GetBytes(xmlString);
|
||||
}
|
||||
@@ -511,7 +511,7 @@ namespace OpenSim.Server.Handlers.Asset
|
||||
result["item"] = EncodeItem(item);
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
UTF8Encoding encoding = new UTF8Encoding();
|
||||
return encoding.GetBytes(xmlString);
|
||||
}
|
||||
@@ -528,7 +528,7 @@ namespace OpenSim.Server.Handlers.Asset
|
||||
result["folder"] = EncodeFolder(folder);
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
UTF8Encoding encoding = new UTF8Encoding();
|
||||
return encoding.GetBytes(xmlString);
|
||||
}
|
||||
@@ -553,7 +553,7 @@ namespace OpenSim.Server.Handlers.Asset
|
||||
result["ITEMS"] = items;
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
UTF8Encoding encoding = new UTF8Encoding();
|
||||
return encoding.GetBytes(xmlString);
|
||||
}
|
||||
@@ -570,7 +570,7 @@ namespace OpenSim.Server.Handlers.Asset
|
||||
|
||||
result["RESULT"] = perms.ToString();
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
UTF8Encoding encoding = new UTF8Encoding();
|
||||
return encoding.GetBytes(xmlString);
|
||||
}
|
||||
@@ -582,7 +582,7 @@ namespace OpenSim.Server.Handlers.Asset
|
||||
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
|
||||
|
||||
Dictionary<AssetType, InventoryFolderBase> sfolders = GetSystemFolders(principal);
|
||||
m_log.DebugFormat("[XXX]: SystemFolders got {0} folders", sfolders.Count);
|
||||
//m_log.DebugFormat("[XXX]: SystemFolders got {0} folders", sfolders.Count);
|
||||
|
||||
Dictionary<string, object> folders = new Dictionary<string, object>();
|
||||
int i = 0;
|
||||
@@ -594,7 +594,7 @@ namespace OpenSim.Server.Handlers.Asset
|
||||
result["FOLDERS"] = folders;
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
UTF8Encoding encoding = new UTF8Encoding();
|
||||
return encoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user