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More instrumentation in physics.
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@@ -2986,6 +2986,8 @@ namespace OpenSim.Region.Physics.OdePlugin
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foreach (OdeCharacter actor in _characters)
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{
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if (actor != null)
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if (actor.bad)
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m_log.WarnFormat("[PHYSICS]: BAD Actor {0} in _characters list was not removed?", actor.m_uuid);
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actor.UpdatePositionAndVelocity();
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}
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}
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