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@@ -1111,8 +1111,9 @@ namespace OpenSim.Region.Framework.Scenes
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if (v.HasValue)
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{
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if (PhysicsActor != null)
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if (PhysicsActor != null) // speedup
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PhysicsActor.SetMomentum((Vector3)v);
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Velocity = (Vector3)v;
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}
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else if (Stopit)
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{
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