several changes to statistics. How they are stored, passed around, referenced; do some fixes for multi regions per instance,...

This commit is contained in:
UbitUmarov
2021-07-22 19:57:11 +01:00
parent fddb667dd8
commit 31683b13ea
10 changed files with 526 additions and 747 deletions

View File

@@ -38,6 +38,11 @@ namespace OpenSim.Framework.Monitoring
/// </summary>
public class BaseStatsCollector : IStatsCollector
{
public virtual string Report(IScene scene = null)
{
return string.Empty;
}
public virtual string Report()
{
StringBuilder sb = new StringBuilder(Environment.NewLine);
@@ -78,7 +83,7 @@ namespace OpenSim.Framework.Monitoring
public virtual string XReport(string uptime, string version)
{
return (string) Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0).ToString() ;
return (string)Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0).ToString();
}
public virtual OSDMap OReport(string uptime, string version)
@@ -87,5 +92,17 @@ namespace OpenSim.Framework.Monitoring
ret.Add("TotalMemory", new OSDReal(Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0)));
return ret;
}
public virtual string XReport(string uptime, string version, string scene)
{
return (string)Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0).ToString();
}
public virtual OSDMap OReport(string uptime, string version, string scene)
{
OSDMap ret = new OSDMap();
ret.Add("TotalMemory", new OSDReal(Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0)));
return ret;
}
}
}