put bake bakes, plus a missing change forcing animations to pass by

scenepresence
This commit is contained in:
UbitUmarov
2014-08-17 09:54:38 +01:00
parent 7ce32d717a
commit 31a2c07e83
2 changed files with 6 additions and 2 deletions

View File

@@ -1681,7 +1681,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
AgentData cAgent = new AgentData();
agent.CopyTo(cAgent);
agent.Appearance.WearableCacheItems = null;
// agent.Appearance.WearableCacheItems = null;
cAgent.Position = pos + agent.Velocity;
if (isFlying)