Reverting the texture sending patch and the new libOMV. This makes this

release a direct descendant of the stable 7364, with all the features and
none of the issues.
This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373
r7372 r7370 r7369 r7368 r7367 r7366
This commit is contained in:
Melanie Thielker
2008-11-19 06:15:21 +00:00
parent 44a94055a4
commit 3234472d62
73 changed files with 589 additions and 705 deletions

View File

@@ -36,7 +36,7 @@ using log4net;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Region.Interfaces;
using OSD = OpenMetaverse.StructuredData.OSD;
using LLSD = OpenMetaverse.StructuredData.LLSD;
namespace OpenSim.Region.Environment.Scenes
{
@@ -284,7 +284,7 @@ namespace OpenSim.Region.Environment.Scenes
IEventQueue eq = avatar.Scene.RequestModuleInterface<IEventQueue>();
if (eq != null)
{
OSD Item = EventQueueHelper.EnableSimulator(regionHandle, endPoint);
LLSD Item = EventQueueHelper.EnableSimulator(regionHandle, endPoint);
eq.Enqueue(Item, avatar.UUID);
}
else
@@ -698,7 +698,7 @@ namespace OpenSim.Region.Environment.Scenes
if (eq != null)
{
OSD Item = EventQueueHelper.TeleportFinishEvent(reg.RegionHandle, 13, reg.ExternalEndPoint,
LLSD Item = EventQueueHelper.TeleportFinishEvent(reg.RegionHandle, 13, reg.ExternalEndPoint,
4, teleportFlags, capsPath, avatar.UUID);
eq.Enqueue(Item, avatar.UUID);
}
@@ -748,7 +748,7 @@ namespace OpenSim.Region.Environment.Scenes
// and set the map-tile to '(Offline)'
uint regX, regY;
Utils.LongToUInts(regionHandle, out regX, out regY);
Helpers.LongToUInts(regionHandle, out regX, out regY);
MapBlockData block = new MapBlockData();
block.X = (ushort)(regX / Constants.RegionSize);