Reverting the texture sending patch and the new libOMV. This makes this

release a direct descendant of the stable 7364, with all the features and
none of the issues.
This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373
r7372 r7370 r7369 r7368 r7367 r7366
This commit is contained in:
Melanie Thielker
2008-11-19 06:15:21 +00:00
parent 44a94055a4
commit 3234472d62
73 changed files with 589 additions and 705 deletions

View File

@@ -584,11 +584,11 @@ namespace OpenSim.Region.Environment.Scenes
invString.AddPermissionsStart();
invString.AddNameValueLine("base_mask", Utils.UIntToHexString(baseMask));
invString.AddNameValueLine("owner_mask", Utils.UIntToHexString(ownerMask));
invString.AddNameValueLine("group_mask", Utils.UIntToHexString(0));
invString.AddNameValueLine("everyone_mask", Utils.UIntToHexString(everyoneMask));
invString.AddNameValueLine("next_owner_mask", Utils.UIntToHexString(item.NextPermissions));
invString.AddNameValueLine("base_mask", Helpers.UIntToHexString(baseMask));
invString.AddNameValueLine("owner_mask", Helpers.UIntToHexString(ownerMask));
invString.AddNameValueLine("group_mask", Helpers.UIntToHexString(0));
invString.AddNameValueLine("everyone_mask", Helpers.UIntToHexString(everyoneMask));
invString.AddNameValueLine("next_owner_mask", Helpers.UIntToHexString(item.NextPermissions));
invString.AddNameValueLine("creator_id", item.CreatorID.ToString());
invString.AddNameValueLine("owner_id", ownerID.ToString());
@@ -601,7 +601,7 @@ namespace OpenSim.Region.Environment.Scenes
invString.AddNameValueLine("asset_id", item.AssetID.ToString());
invString.AddNameValueLine("type", TaskInventoryItem.Types[item.Type]);
invString.AddNameValueLine("inv_type", TaskInventoryItem.InvTypes[item.InvType]);
invString.AddNameValueLine("flags", Utils.UIntToHexString(item.Flags));
invString.AddNameValueLine("flags", Helpers.UIntToHexString(item.Flags));
invString.AddSaleStart();
invString.AddNameValueLine("sale_type", "not");