Merge branch 'master' into careminster-presence-refactor

This commit is contained in:
Melanie
2011-06-09 02:05:04 +01:00
119 changed files with 6471 additions and 4318 deletions

View File

@@ -52,6 +52,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
protected bool m_Enabled = false;
protected Scene m_aScene;
protected List<Scene> m_Scenes = new List<Scene>();
protected List<UUID> m_agentsInTransit;
private ExpiringCache<UUID, ExpiringCache<ulong, DateTime>> m_bannedRegions =
new ExpiringCache<UUID, ExpiringCache<ulong, DateTime>>();
@@ -96,13 +97,15 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
if (m_aScene == null)
m_aScene = scene;
m_Scenes.Add(scene);
scene.RegisterModuleInterface<IEntityTransferModule>(this);
scene.EventManager.OnNewClient += OnNewClient;
}
protected virtual void OnNewClient(IClientAPI client)
{
client.OnTeleportHomeRequest += TeleportHomeFired;
client.OnTeleportHomeRequest += TriggerTeleportHome;
client.OnTeleportLandmarkRequest += RequestTeleportLandmark;
}
public virtual void Close()
@@ -118,6 +121,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
return;
if (scene == m_aScene)
m_aScene = null;
m_Scenes.Remove(scene);
}
public virtual void RegionLoaded(Scene scene)
@@ -127,7 +132,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
}
#endregion
#region Agent Teleports
@@ -249,7 +253,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
}
}
protected void DoTeleport(ScenePresence sp, GridRegion reg, GridRegion finalDestination, Vector3 position, Vector3 lookAt, uint teleportFlags, IEventQueue eq)
public void DoTeleport(ScenePresence sp, GridRegion reg, GridRegion finalDestination, Vector3 position, Vector3 lookAt, uint teleportFlags, IEventQueue eq)
{
if (reg == null || finalDestination == null)
{
@@ -557,9 +561,32 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
#endregion
#region Landmark Teleport
/// <summary>
/// Tries to teleport agent to landmark.
/// </summary>
/// <param name="remoteClient"></param>
/// <param name="regionHandle"></param>
/// <param name="position"></param>
public virtual void RequestTeleportLandmark(IClientAPI remoteClient, AssetLandmark lm)
{
GridRegion info = m_aScene.GridService.GetRegionByUUID(UUID.Zero, lm.RegionID);
if (info == null)
{
// can't find the region: Tell viewer and abort
remoteClient.SendTeleportFailed("The teleport destination could not be found.");
return;
}
((Scene)(remoteClient.Scene)).RequestTeleportLocation(remoteClient, info.RegionHandle, lm.Position,
Vector3.Zero, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaLandmark));
}
#endregion
#region Teleport Home
public void TeleportHomeFired(UUID id, IClientAPI client)
public virtual void TriggerTeleportHome(UUID id, IClientAPI client)
{
TeleportHome(id, client);
}

View File

@@ -86,7 +86,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
protected override void OnNewClient(IClientAPI client)
{
client.OnTeleportHomeRequest += TeleportHomeFired;
client.OnTeleportHomeRequest += TriggerTeleportHome;
client.OnTeleportLandmarkRequest += RequestTeleportLandmark;
client.OnConnectionClosed += new Action<IClientAPI>(OnConnectionClosed);
}
@@ -178,7 +179,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
return m_aScene.SimulationService.CreateAgent(reg, agentCircuit, teleportFlags, out reason);
}
public void TeleportHomeFired(UUID id, IClientAPI client)
public void TriggerTeleportHome(UUID id, IClientAPI client)
{
TeleportHome(id, client);
}
@@ -233,6 +234,58 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
DoTeleport(sp, homeGatekeeper, finalDestination, position, lookAt, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome), eq);
return true;
}
/// <summary>
/// Tries to teleport agent to landmark.
/// </summary>
/// <param name="remoteClient"></param>
/// <param name="regionHandle"></param>
/// <param name="position"></param>
public override void RequestTeleportLandmark(IClientAPI remoteClient, AssetLandmark lm)
{
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Teleporting agent via landmark to {0} region {1} position {2}",
(lm.Gatekeeper == string.Empty) ? "local" : lm.Gatekeeper, lm.RegionID, lm.Position);
if (lm.Gatekeeper == string.Empty)
{
base.RequestTeleportLandmark(remoteClient, lm);
return;
}
GridRegion info = m_aScene.GridService.GetRegionByUUID(UUID.Zero, lm.RegionID);
// Local region?
if (info != null)
{
((Scene)(remoteClient.Scene)).RequestTeleportLocation(remoteClient, info.RegionHandle, lm.Position,
Vector3.Zero, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaLandmark));
return;
}
else
{
// Foreign region
Scene scene = (Scene)(remoteClient.Scene);
GatekeeperServiceConnector gConn = new GatekeeperServiceConnector();
GridRegion gatekeeper = new GridRegion();
gatekeeper.ServerURI = lm.Gatekeeper;
GridRegion finalDestination = gConn.GetHyperlinkRegion(gatekeeper, new UUID(lm.RegionID));
if (finalDestination != null)
{
ScenePresence sp = scene.GetScenePresence(remoteClient.AgentId);
IEntityTransferModule transferMod = scene.RequestModuleInterface<IEntityTransferModule>();
IEventQueue eq = sp.Scene.RequestModuleInterface<IEventQueue>();
if (transferMod != null && sp != null && eq != null)
transferMod.DoTeleport(sp, gatekeeper, finalDestination, lm.Position,
Vector3.UnitX, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaLandmark), eq);
}
}
// can't find the region: Tell viewer and abort
remoteClient.SendTeleportFailed("The teleport destination could not be found.");
}
#endregion
#region IUserAgentVerificationModule

View File

@@ -56,6 +56,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
private string m_ProfileServerURI;
private bool m_OutboundPermission;
private string m_ThisGatekeeper;
// private bool m_Initialized = false;
@@ -85,6 +86,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
{
m_ProfileServerURI = thisModuleConfig.GetString("ProfileServerURI", string.Empty);
m_OutboundPermission = thisModuleConfig.GetBoolean("OutboundPermission", true);
m_ThisGatekeeper = thisModuleConfig.GetString("Gatekeeper", string.Empty);
}
else
m_log.Warn("[HG INVENTORY ACCESS MODULE]: HGInventoryAccessModule configs not found. ProfileServerURI not set!");
@@ -110,7 +112,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
public void UploadInventoryItem(UUID avatarID, UUID assetID, string name, int userlevel)
{
string userAssetServer = string.Empty;
if (IsForeignUser(avatarID, out userAssetServer) && m_OutboundPermission)
if (IsForeignUser(avatarID, out userAssetServer) && userAssetServer != string.Empty && m_OutboundPermission)
{
Util.FireAndForget(delegate { m_assMapper.Post(assetID, avatarID, userAssetServer); });
}
@@ -119,6 +121,24 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
#endregion
#region Overrides of Basic Inventory Access methods
protected override string GenerateLandmark(ScenePresence presence, out string prefix, out string suffix)
{
UserAccount account = m_Scene.UserAccountService.GetUserAccount(m_Scene.RegionInfo.ScopeID, presence.UUID);
if (account == null)
prefix = "HG ";
else
prefix = string.Empty;
suffix = " @ " + m_ThisGatekeeper;
Vector3 pos = presence.AbsolutePosition;
return String.Format("Landmark version 2\nregion_id {0}\nlocal_pos {1} {2} {3}\nregion_handle {4}\ngatekeeper {5}\n",
presence.Scene.RegionInfo.RegionID,
pos.X, pos.Y, pos.Z,
presence.RegionHandle,
m_ThisGatekeeper);
}
///
/// CapsUpdateInventoryItemAsset
///
@@ -180,10 +200,10 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
public override void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver)
{
string userAssetServer = string.Empty;
if (IsForeignUser(sender, out userAssetServer))
if (IsForeignUser(sender, out userAssetServer) && userAssetServer != string.Empty)
m_assMapper.Get(item.AssetID, sender, userAssetServer);
if (IsForeignUser(receiver, out userAssetServer) && m_OutboundPermission)
if (IsForeignUser(receiver, out userAssetServer) && userAssetServer != string.Empty && m_OutboundPermission)
m_assMapper.Post(item.AssetID, receiver, userAssetServer);
}
@@ -203,9 +223,15 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
if (aCircuit.ServiceURLs.ContainsKey("AssetServerURI"))
{
assetServerURL = aCircuit.ServiceURLs["AssetServerURI"].ToString();
assetServerURL = assetServerURL.Trim(new char[] { '/' }); return true;
assetServerURL = assetServerURL.Trim(new char[] { '/' });
}
}
else
{
assetServerURL = UserManagementModule.GetUserServerURL(userID, "AssetServerURI");
assetServerURL = assetServerURL.Trim(new char[] { '/' });
}
return true;
}
return false;

View File

@@ -30,6 +30,7 @@ using System.Collections.Generic;
using System.Net;
using System.Xml;
using System.Reflection;
using System.Text;
using System.Threading;
using OpenSim.Framework;
@@ -128,7 +129,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
protected virtual void OnNewClient(IClientAPI client)
{
client.OnCreateNewInventoryItem += CreateNewInventoryItem;
}
public virtual void Close()
@@ -156,6 +157,87 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
#region Inventory Access
/// <summary>
/// Create a new inventory item. Called when the client creates a new item directly within their
/// inventory (e.g. by selecting a context inventory menu option).
/// </summary>
/// <param name="remoteClient"></param>
/// <param name="transactionID"></param>
/// <param name="folderID"></param>
/// <param name="callbackID"></param>
/// <param name="description"></param>
/// <param name="name"></param>
/// <param name="invType"></param>
/// <param name="type"></param>
/// <param name="wearableType"></param>
/// <param name="nextOwnerMask"></param>
public void CreateNewInventoryItem(IClientAPI remoteClient, UUID transactionID, UUID folderID,
uint callbackID, string description, string name, sbyte invType,
sbyte assetType,
byte wearableType, uint nextOwnerMask, int creationDate)
{
m_log.DebugFormat("[AGENT INVENTORY]: Received request to create inventory item {0} in folder {1}", name, folderID);
if (!m_Scene.Permissions.CanCreateUserInventory(invType, remoteClient.AgentId))
return;
InventoryFolderBase f = new InventoryFolderBase(folderID, remoteClient.AgentId);
InventoryFolderBase folder = m_Scene.InventoryService.GetFolder(f);
if (folder == null || folder.Owner != remoteClient.AgentId)
return;
if (transactionID == UUID.Zero)
{
ScenePresence presence;
if (m_Scene.TryGetScenePresence(remoteClient.AgentId, out presence))
{
byte[] data = null;
if (invType == (sbyte)InventoryType.Landmark && presence != null)
{
string suffix = string.Empty, prefix = string.Empty;
string strdata = GenerateLandmark(presence, out prefix, out suffix);
data = Encoding.ASCII.GetBytes(strdata);
name = prefix + name;
description += suffix;
}
AssetBase asset = m_Scene.CreateAsset(name, description, assetType, data, remoteClient.AgentId);
m_Scene.AssetService.Store(asset);
m_Scene.CreateNewInventoryItem(remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID, asset.Name, 0, callbackID, asset, invType, nextOwnerMask, creationDate);
}
else
{
m_log.ErrorFormat(
"ScenePresence for agent uuid {0} unexpectedly not found in CreateNewInventoryItem",
remoteClient.AgentId);
}
}
else
{
IAgentAssetTransactions agentTransactions = m_Scene.RequestModuleInterface<IAgentAssetTransactions>();
if (agentTransactions != null)
{
agentTransactions.HandleItemCreationFromTransaction(
remoteClient, transactionID, folderID, callbackID, description,
name, invType, assetType, wearableType, nextOwnerMask);
}
}
}
protected virtual string GenerateLandmark(ScenePresence presence, out string prefix, out string suffix)
{
prefix = string.Empty;
suffix = string.Empty;
Vector3 pos = presence.AbsolutePosition;
return String.Format("Landmark version 2\nregion_id {0}\nlocal_pos {1} {2} {3}\nregion_handle {4}\n",
presence.Scene.RegionInfo.RegionID,
pos.X, pos.Y, pos.Z,
presence.RegionHandle);
}
/// <summary>
/// Capability originating call to update the asset of an item in an agent's inventory
/// </summary>

View File

@@ -30,11 +30,13 @@ using System.IO;
using System.Reflection;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Region.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenSim.Services.Connectors.Hypergrid;
using OpenMetaverse;
using log4net;
@@ -47,7 +49,8 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
public UUID Id;
public string FirstName;
public string LastName;
public string ProfileURL;
public string HomeURL;
public Dictionary<string, object> ServerURLs;
}
public class UserManagementModule : ISharedRegionModule, IUserManagement
@@ -78,6 +81,14 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
// }
// }
//}
MainConsole.Instance.Commands.AddCommand("grid", true,
"show user-names",
"show user-names",
"Show the bindings between user UUIDs and user names",
String.Empty,
HandleShowUsers);
}
public bool IsSharedModule
@@ -101,6 +112,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
scene.RegisterModuleInterface<IUserManagement>(this);
scene.EventManager.OnNewClient += new EventManager.OnNewClientDelegate(EventManager_OnNewClient);
scene.EventManager.OnPrimsLoaded += new EventManager.PrimsLoaded(EventManager_OnPrimsLoaded);
}
public void RemoveRegion(Scene scene)
@@ -109,18 +121,12 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
m_Scenes.Remove(scene);
}
public void RegionLoaded(Scene scene)
public void RegionLoaded(Scene s)
{
}
public void PostInitialise()
{
foreach (Scene s in m_Scenes)
{
// let's sniff all the user names referenced by objects in the scene
m_log.DebugFormat("[USER MANAGEMENT MODULE]: Caching creators' data from {0} ({1} objects)...", s.RegionInfo.RegionName, s.GetEntities().Length);
s.ForEachSOG(delegate(SceneObjectGroup sog) { CacheCreators(sog); });
}
}
public void Close()
@@ -134,6 +140,14 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
#region Event Handlers
void EventManager_OnPrimsLoaded(Scene s)
{
// let's sniff all the user names referenced by objects in the scene
m_log.DebugFormat("[USER MANAGEMENT MODULE]: Caching creators' data from {0} ({1} objects)...", s.RegionInfo.RegionName, s.GetEntities().Length);
s.ForEachSOG(delegate(SceneObjectGroup sog) { CacheCreators(sog); });
}
void EventManager_OnNewClient(IClientAPI client)
{
client.OnNameFromUUIDRequest += new UUIDNameRequest(HandleUUIDNameRequest);
@@ -150,6 +164,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
string[] names = GetUserNames(uuid);
if (names.Length == 2)
{
//m_log.DebugFormat("[XXX] HandleUUIDNameRequest {0} is {1} {2}", uuid, names[0], names[1]);
remote_client.SendNameReply(uuid, names[0], names[1]);
}
@@ -210,6 +225,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
public string GetUserName(UUID uuid)
{
//m_log.DebugFormat("[XXX] GetUserName {0}", uuid);
string[] names = GetUserNames(uuid);
if (names.Length == 2)
{
@@ -222,6 +238,60 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
return "(hippos)";
}
public string GetUserHomeURL(UUID userID)
{
if (m_UserCache.ContainsKey(userID))
return m_UserCache[userID].HomeURL;
return string.Empty;
}
public string GetUserServerURL(UUID userID, string serverType)
{
if (m_UserCache.ContainsKey(userID))
{
UserData userdata = m_UserCache[userID];
if (userdata.ServerURLs != null && userdata.ServerURLs.ContainsKey(serverType) && userdata.ServerURLs[serverType] != null)
return userdata.ServerURLs[serverType].ToString();
if (userdata.HomeURL != string.Empty)
{
UserAgentServiceConnector uConn = new UserAgentServiceConnector(userdata.HomeURL);
userdata.ServerURLs = uConn.GetServerURLs(userID);
if (userdata.ServerURLs != null && userdata.ServerURLs.ContainsKey(serverType) && userdata.ServerURLs[serverType] != null)
return userdata.ServerURLs[serverType].ToString();
}
}
return string.Empty;
}
public string GetUserUUI(UUID userID)
{
UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, userID);
if (account != null)
return userID.ToString();
if (m_UserCache.ContainsKey(userID))
{
UserData ud = m_UserCache[userID];
string homeURL = ud.HomeURL;
string first = ud.FirstName, last = ud.LastName;
if (ud.LastName.StartsWith("@"))
{
string[] parts = ud.FirstName.Split('.');
if (parts.Length >= 2)
{
first = parts[0];
last = parts[1];
}
return userID + ";" + homeURL + ";" + first + " " + last;
}
}
return userID.ToString();
}
public void AddUser(UUID id, string creatorData)
{
if (m_UserCache.ContainsKey(id))
@@ -247,13 +317,13 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
string[] parts = creatorData.Split(';');
if (parts.Length >= 1)
{
user.ProfileURL = parts[0];
user.HomeURL = parts[0];
try
{
Uri uri = new Uri(parts[0]);
user.LastName = "@" + uri.Authority;
}
catch
catch (UriFormatException)
{
m_log.DebugFormat("[SCENE]: Unable to parse Uri {0}", parts[0]);
user.LastName = "@unknown";
@@ -272,7 +342,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
lock (m_UserCache)
m_UserCache[id] = user;
m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL);
m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.HomeURL);
}
public void AddUser(UUID uuid, string first, string last, string profileURL)
@@ -311,5 +381,25 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
//}
#endregion IUserManagement
private void HandleShowUsers(string module, string[] cmd)
{
if (m_UserCache.Count == 0)
{
MainConsole.Instance.Output("No users not found");
return;
}
MainConsole.Instance.Output("UUID User Name");
MainConsole.Instance.Output("-----------------------------------------------------------------------------");
foreach (KeyValuePair<UUID, UserData> kvp in m_UserCache)
{
MainConsole.Instance.Output(String.Format("{0} {1} {2}",
kvp.Key, kvp.Value.FirstName, kvp.Value.LastName));
}
return;
}
}
}