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https://github.com/opensim/opensim.git
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Merge branch 'master' into careminster-presence-refactor
This commit is contained in:
@@ -52,6 +52,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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protected bool m_Enabled = false;
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protected Scene m_aScene;
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protected List<Scene> m_Scenes = new List<Scene>();
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protected List<UUID> m_agentsInTransit;
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private ExpiringCache<UUID, ExpiringCache<ulong, DateTime>> m_bannedRegions =
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new ExpiringCache<UUID, ExpiringCache<ulong, DateTime>>();
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@@ -96,13 +97,15 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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if (m_aScene == null)
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m_aScene = scene;
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m_Scenes.Add(scene);
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scene.RegisterModuleInterface<IEntityTransferModule>(this);
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scene.EventManager.OnNewClient += OnNewClient;
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}
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protected virtual void OnNewClient(IClientAPI client)
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{
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client.OnTeleportHomeRequest += TeleportHomeFired;
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client.OnTeleportHomeRequest += TriggerTeleportHome;
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client.OnTeleportLandmarkRequest += RequestTeleportLandmark;
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}
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public virtual void Close()
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@@ -118,6 +121,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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return;
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if (scene == m_aScene)
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m_aScene = null;
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m_Scenes.Remove(scene);
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}
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public virtual void RegionLoaded(Scene scene)
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@@ -127,7 +132,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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}
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#endregion
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#region Agent Teleports
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@@ -249,7 +253,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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}
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}
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protected void DoTeleport(ScenePresence sp, GridRegion reg, GridRegion finalDestination, Vector3 position, Vector3 lookAt, uint teleportFlags, IEventQueue eq)
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public void DoTeleport(ScenePresence sp, GridRegion reg, GridRegion finalDestination, Vector3 position, Vector3 lookAt, uint teleportFlags, IEventQueue eq)
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{
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if (reg == null || finalDestination == null)
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{
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@@ -557,9 +561,32 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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#endregion
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#region Landmark Teleport
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/// <summary>
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/// Tries to teleport agent to landmark.
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/// </summary>
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/// <param name="remoteClient"></param>
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/// <param name="regionHandle"></param>
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/// <param name="position"></param>
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public virtual void RequestTeleportLandmark(IClientAPI remoteClient, AssetLandmark lm)
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{
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GridRegion info = m_aScene.GridService.GetRegionByUUID(UUID.Zero, lm.RegionID);
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if (info == null)
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{
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// can't find the region: Tell viewer and abort
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remoteClient.SendTeleportFailed("The teleport destination could not be found.");
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return;
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}
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((Scene)(remoteClient.Scene)).RequestTeleportLocation(remoteClient, info.RegionHandle, lm.Position,
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Vector3.Zero, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaLandmark));
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}
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#endregion
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#region Teleport Home
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public void TeleportHomeFired(UUID id, IClientAPI client)
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public virtual void TriggerTeleportHome(UUID id, IClientAPI client)
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{
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TeleportHome(id, client);
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}
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@@ -86,7 +86,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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protected override void OnNewClient(IClientAPI client)
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{
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client.OnTeleportHomeRequest += TeleportHomeFired;
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client.OnTeleportHomeRequest += TriggerTeleportHome;
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client.OnTeleportLandmarkRequest += RequestTeleportLandmark;
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client.OnConnectionClosed += new Action<IClientAPI>(OnConnectionClosed);
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}
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@@ -178,7 +179,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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return m_aScene.SimulationService.CreateAgent(reg, agentCircuit, teleportFlags, out reason);
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}
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public void TeleportHomeFired(UUID id, IClientAPI client)
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public void TriggerTeleportHome(UUID id, IClientAPI client)
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{
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TeleportHome(id, client);
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}
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@@ -233,6 +234,58 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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DoTeleport(sp, homeGatekeeper, finalDestination, position, lookAt, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome), eq);
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return true;
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}
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/// <summary>
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/// Tries to teleport agent to landmark.
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/// </summary>
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/// <param name="remoteClient"></param>
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/// <param name="regionHandle"></param>
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/// <param name="position"></param>
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public override void RequestTeleportLandmark(IClientAPI remoteClient, AssetLandmark lm)
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{
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m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Teleporting agent via landmark to {0} region {1} position {2}",
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(lm.Gatekeeper == string.Empty) ? "local" : lm.Gatekeeper, lm.RegionID, lm.Position);
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if (lm.Gatekeeper == string.Empty)
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{
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base.RequestTeleportLandmark(remoteClient, lm);
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return;
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}
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GridRegion info = m_aScene.GridService.GetRegionByUUID(UUID.Zero, lm.RegionID);
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// Local region?
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if (info != null)
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{
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((Scene)(remoteClient.Scene)).RequestTeleportLocation(remoteClient, info.RegionHandle, lm.Position,
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Vector3.Zero, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaLandmark));
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return;
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}
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else
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{
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// Foreign region
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Scene scene = (Scene)(remoteClient.Scene);
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GatekeeperServiceConnector gConn = new GatekeeperServiceConnector();
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GridRegion gatekeeper = new GridRegion();
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gatekeeper.ServerURI = lm.Gatekeeper;
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GridRegion finalDestination = gConn.GetHyperlinkRegion(gatekeeper, new UUID(lm.RegionID));
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if (finalDestination != null)
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{
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ScenePresence sp = scene.GetScenePresence(remoteClient.AgentId);
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IEntityTransferModule transferMod = scene.RequestModuleInterface<IEntityTransferModule>();
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IEventQueue eq = sp.Scene.RequestModuleInterface<IEventQueue>();
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if (transferMod != null && sp != null && eq != null)
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transferMod.DoTeleport(sp, gatekeeper, finalDestination, lm.Position,
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Vector3.UnitX, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaLandmark), eq);
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}
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}
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// can't find the region: Tell viewer and abort
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remoteClient.SendTeleportFailed("The teleport destination could not be found.");
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}
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#endregion
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#region IUserAgentVerificationModule
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@@ -56,6 +56,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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private string m_ProfileServerURI;
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private bool m_OutboundPermission;
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private string m_ThisGatekeeper;
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// private bool m_Initialized = false;
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@@ -85,6 +86,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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{
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m_ProfileServerURI = thisModuleConfig.GetString("ProfileServerURI", string.Empty);
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m_OutboundPermission = thisModuleConfig.GetBoolean("OutboundPermission", true);
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m_ThisGatekeeper = thisModuleConfig.GetString("Gatekeeper", string.Empty);
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}
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else
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m_log.Warn("[HG INVENTORY ACCESS MODULE]: HGInventoryAccessModule configs not found. ProfileServerURI not set!");
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@@ -110,7 +112,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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public void UploadInventoryItem(UUID avatarID, UUID assetID, string name, int userlevel)
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{
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string userAssetServer = string.Empty;
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if (IsForeignUser(avatarID, out userAssetServer) && m_OutboundPermission)
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if (IsForeignUser(avatarID, out userAssetServer) && userAssetServer != string.Empty && m_OutboundPermission)
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{
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Util.FireAndForget(delegate { m_assMapper.Post(assetID, avatarID, userAssetServer); });
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}
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@@ -119,6 +121,24 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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#endregion
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#region Overrides of Basic Inventory Access methods
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protected override string GenerateLandmark(ScenePresence presence, out string prefix, out string suffix)
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{
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UserAccount account = m_Scene.UserAccountService.GetUserAccount(m_Scene.RegionInfo.ScopeID, presence.UUID);
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if (account == null)
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prefix = "HG ";
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else
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prefix = string.Empty;
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suffix = " @ " + m_ThisGatekeeper;
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Vector3 pos = presence.AbsolutePosition;
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return String.Format("Landmark version 2\nregion_id {0}\nlocal_pos {1} {2} {3}\nregion_handle {4}\ngatekeeper {5}\n",
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presence.Scene.RegionInfo.RegionID,
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pos.X, pos.Y, pos.Z,
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presence.RegionHandle,
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m_ThisGatekeeper);
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}
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///
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/// CapsUpdateInventoryItemAsset
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///
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@@ -180,10 +200,10 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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public override void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver)
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{
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string userAssetServer = string.Empty;
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if (IsForeignUser(sender, out userAssetServer))
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if (IsForeignUser(sender, out userAssetServer) && userAssetServer != string.Empty)
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m_assMapper.Get(item.AssetID, sender, userAssetServer);
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if (IsForeignUser(receiver, out userAssetServer) && m_OutboundPermission)
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if (IsForeignUser(receiver, out userAssetServer) && userAssetServer != string.Empty && m_OutboundPermission)
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m_assMapper.Post(item.AssetID, receiver, userAssetServer);
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}
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@@ -203,9 +223,15 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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if (aCircuit.ServiceURLs.ContainsKey("AssetServerURI"))
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{
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assetServerURL = aCircuit.ServiceURLs["AssetServerURI"].ToString();
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assetServerURL = assetServerURL.Trim(new char[] { '/' }); return true;
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assetServerURL = assetServerURL.Trim(new char[] { '/' });
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}
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}
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else
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{
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assetServerURL = UserManagementModule.GetUserServerURL(userID, "AssetServerURI");
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assetServerURL = assetServerURL.Trim(new char[] { '/' });
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}
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return true;
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}
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return false;
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@@ -30,6 +30,7 @@ using System.Collections.Generic;
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using System.Net;
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using System.Xml;
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using System.Reflection;
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using System.Text;
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using System.Threading;
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using OpenSim.Framework;
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@@ -128,7 +129,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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protected virtual void OnNewClient(IClientAPI client)
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{
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client.OnCreateNewInventoryItem += CreateNewInventoryItem;
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}
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public virtual void Close()
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@@ -156,6 +157,87 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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#region Inventory Access
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/// <summary>
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/// Create a new inventory item. Called when the client creates a new item directly within their
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/// inventory (e.g. by selecting a context inventory menu option).
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/// </summary>
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/// <param name="remoteClient"></param>
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/// <param name="transactionID"></param>
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/// <param name="folderID"></param>
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/// <param name="callbackID"></param>
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/// <param name="description"></param>
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/// <param name="name"></param>
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/// <param name="invType"></param>
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/// <param name="type"></param>
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/// <param name="wearableType"></param>
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/// <param name="nextOwnerMask"></param>
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public void CreateNewInventoryItem(IClientAPI remoteClient, UUID transactionID, UUID folderID,
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uint callbackID, string description, string name, sbyte invType,
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sbyte assetType,
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byte wearableType, uint nextOwnerMask, int creationDate)
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{
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m_log.DebugFormat("[AGENT INVENTORY]: Received request to create inventory item {0} in folder {1}", name, folderID);
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if (!m_Scene.Permissions.CanCreateUserInventory(invType, remoteClient.AgentId))
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return;
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InventoryFolderBase f = new InventoryFolderBase(folderID, remoteClient.AgentId);
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InventoryFolderBase folder = m_Scene.InventoryService.GetFolder(f);
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if (folder == null || folder.Owner != remoteClient.AgentId)
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return;
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|
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if (transactionID == UUID.Zero)
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{
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ScenePresence presence;
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if (m_Scene.TryGetScenePresence(remoteClient.AgentId, out presence))
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{
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byte[] data = null;
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|
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if (invType == (sbyte)InventoryType.Landmark && presence != null)
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{
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string suffix = string.Empty, prefix = string.Empty;
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string strdata = GenerateLandmark(presence, out prefix, out suffix);
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data = Encoding.ASCII.GetBytes(strdata);
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name = prefix + name;
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description += suffix;
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}
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|
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AssetBase asset = m_Scene.CreateAsset(name, description, assetType, data, remoteClient.AgentId);
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m_Scene.AssetService.Store(asset);
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|
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m_Scene.CreateNewInventoryItem(remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID, asset.Name, 0, callbackID, asset, invType, nextOwnerMask, creationDate);
|
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}
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else
|
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{
|
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m_log.ErrorFormat(
|
||||
"ScenePresence for agent uuid {0} unexpectedly not found in CreateNewInventoryItem",
|
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remoteClient.AgentId);
|
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}
|
||||
}
|
||||
else
|
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{
|
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IAgentAssetTransactions agentTransactions = m_Scene.RequestModuleInterface<IAgentAssetTransactions>();
|
||||
if (agentTransactions != null)
|
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{
|
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agentTransactions.HandleItemCreationFromTransaction(
|
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remoteClient, transactionID, folderID, callbackID, description,
|
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name, invType, assetType, wearableType, nextOwnerMask);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual string GenerateLandmark(ScenePresence presence, out string prefix, out string suffix)
|
||||
{
|
||||
prefix = string.Empty;
|
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suffix = string.Empty;
|
||||
Vector3 pos = presence.AbsolutePosition;
|
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return String.Format("Landmark version 2\nregion_id {0}\nlocal_pos {1} {2} {3}\nregion_handle {4}\n",
|
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presence.Scene.RegionInfo.RegionID,
|
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pos.X, pos.Y, pos.Z,
|
||||
presence.RegionHandle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Capability originating call to update the asset of an item in an agent's inventory
|
||||
/// </summary>
|
||||
|
||||
@@ -30,11 +30,13 @@ using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Console;
|
||||
|
||||
using OpenSim.Region.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
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using OpenSim.Services.Connectors.Hypergrid;
|
||||
|
||||
using OpenMetaverse;
|
||||
using log4net;
|
||||
@@ -47,7 +49,8 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
||||
public UUID Id;
|
||||
public string FirstName;
|
||||
public string LastName;
|
||||
public string ProfileURL;
|
||||
public string HomeURL;
|
||||
public Dictionary<string, object> ServerURLs;
|
||||
}
|
||||
|
||||
public class UserManagementModule : ISharedRegionModule, IUserManagement
|
||||
@@ -78,6 +81,14 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
MainConsole.Instance.Commands.AddCommand("grid", true,
|
||||
"show user-names",
|
||||
"show user-names",
|
||||
"Show the bindings between user UUIDs and user names",
|
||||
String.Empty,
|
||||
HandleShowUsers);
|
||||
|
||||
|
||||
}
|
||||
|
||||
public bool IsSharedModule
|
||||
@@ -101,6 +112,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
||||
|
||||
scene.RegisterModuleInterface<IUserManagement>(this);
|
||||
scene.EventManager.OnNewClient += new EventManager.OnNewClientDelegate(EventManager_OnNewClient);
|
||||
scene.EventManager.OnPrimsLoaded += new EventManager.PrimsLoaded(EventManager_OnPrimsLoaded);
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
@@ -109,18 +121,12 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
||||
m_Scenes.Remove(scene);
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
public void RegionLoaded(Scene s)
|
||||
{
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
foreach (Scene s in m_Scenes)
|
||||
{
|
||||
// let's sniff all the user names referenced by objects in the scene
|
||||
m_log.DebugFormat("[USER MANAGEMENT MODULE]: Caching creators' data from {0} ({1} objects)...", s.RegionInfo.RegionName, s.GetEntities().Length);
|
||||
s.ForEachSOG(delegate(SceneObjectGroup sog) { CacheCreators(sog); });
|
||||
}
|
||||
}
|
||||
|
||||
public void Close()
|
||||
@@ -134,6 +140,14 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
||||
|
||||
#region Event Handlers
|
||||
|
||||
void EventManager_OnPrimsLoaded(Scene s)
|
||||
{
|
||||
// let's sniff all the user names referenced by objects in the scene
|
||||
m_log.DebugFormat("[USER MANAGEMENT MODULE]: Caching creators' data from {0} ({1} objects)...", s.RegionInfo.RegionName, s.GetEntities().Length);
|
||||
s.ForEachSOG(delegate(SceneObjectGroup sog) { CacheCreators(sog); });
|
||||
}
|
||||
|
||||
|
||||
void EventManager_OnNewClient(IClientAPI client)
|
||||
{
|
||||
client.OnNameFromUUIDRequest += new UUIDNameRequest(HandleUUIDNameRequest);
|
||||
@@ -150,6 +164,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
||||
string[] names = GetUserNames(uuid);
|
||||
if (names.Length == 2)
|
||||
{
|
||||
//m_log.DebugFormat("[XXX] HandleUUIDNameRequest {0} is {1} {2}", uuid, names[0], names[1]);
|
||||
remote_client.SendNameReply(uuid, names[0], names[1]);
|
||||
}
|
||||
|
||||
@@ -210,6 +225,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
||||
|
||||
public string GetUserName(UUID uuid)
|
||||
{
|
||||
//m_log.DebugFormat("[XXX] GetUserName {0}", uuid);
|
||||
string[] names = GetUserNames(uuid);
|
||||
if (names.Length == 2)
|
||||
{
|
||||
@@ -222,6 +238,60 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
||||
return "(hippos)";
|
||||
}
|
||||
|
||||
public string GetUserHomeURL(UUID userID)
|
||||
{
|
||||
if (m_UserCache.ContainsKey(userID))
|
||||
return m_UserCache[userID].HomeURL;
|
||||
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
public string GetUserServerURL(UUID userID, string serverType)
|
||||
{
|
||||
if (m_UserCache.ContainsKey(userID))
|
||||
{
|
||||
UserData userdata = m_UserCache[userID];
|
||||
if (userdata.ServerURLs != null && userdata.ServerURLs.ContainsKey(serverType) && userdata.ServerURLs[serverType] != null)
|
||||
return userdata.ServerURLs[serverType].ToString();
|
||||
|
||||
if (userdata.HomeURL != string.Empty)
|
||||
{
|
||||
UserAgentServiceConnector uConn = new UserAgentServiceConnector(userdata.HomeURL);
|
||||
userdata.ServerURLs = uConn.GetServerURLs(userID);
|
||||
if (userdata.ServerURLs != null && userdata.ServerURLs.ContainsKey(serverType) && userdata.ServerURLs[serverType] != null)
|
||||
return userdata.ServerURLs[serverType].ToString();
|
||||
}
|
||||
}
|
||||
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
public string GetUserUUI(UUID userID)
|
||||
{
|
||||
UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, userID);
|
||||
if (account != null)
|
||||
return userID.ToString();
|
||||
|
||||
if (m_UserCache.ContainsKey(userID))
|
||||
{
|
||||
UserData ud = m_UserCache[userID];
|
||||
string homeURL = ud.HomeURL;
|
||||
string first = ud.FirstName, last = ud.LastName;
|
||||
if (ud.LastName.StartsWith("@"))
|
||||
{
|
||||
string[] parts = ud.FirstName.Split('.');
|
||||
if (parts.Length >= 2)
|
||||
{
|
||||
first = parts[0];
|
||||
last = parts[1];
|
||||
}
|
||||
return userID + ";" + homeURL + ";" + first + " " + last;
|
||||
}
|
||||
}
|
||||
|
||||
return userID.ToString();
|
||||
}
|
||||
|
||||
public void AddUser(UUID id, string creatorData)
|
||||
{
|
||||
if (m_UserCache.ContainsKey(id))
|
||||
@@ -247,13 +317,13 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
||||
string[] parts = creatorData.Split(';');
|
||||
if (parts.Length >= 1)
|
||||
{
|
||||
user.ProfileURL = parts[0];
|
||||
user.HomeURL = parts[0];
|
||||
try
|
||||
{
|
||||
Uri uri = new Uri(parts[0]);
|
||||
user.LastName = "@" + uri.Authority;
|
||||
}
|
||||
catch
|
||||
catch (UriFormatException)
|
||||
{
|
||||
m_log.DebugFormat("[SCENE]: Unable to parse Uri {0}", parts[0]);
|
||||
user.LastName = "@unknown";
|
||||
@@ -272,7 +342,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
||||
lock (m_UserCache)
|
||||
m_UserCache[id] = user;
|
||||
|
||||
m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL);
|
||||
m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.HomeURL);
|
||||
}
|
||||
|
||||
public void AddUser(UUID uuid, string first, string last, string profileURL)
|
||||
@@ -311,5 +381,25 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
||||
//}
|
||||
|
||||
#endregion IUserManagement
|
||||
|
||||
private void HandleShowUsers(string module, string[] cmd)
|
||||
{
|
||||
if (m_UserCache.Count == 0)
|
||||
{
|
||||
MainConsole.Instance.Output("No users not found");
|
||||
return;
|
||||
}
|
||||
|
||||
MainConsole.Instance.Output("UUID User Name");
|
||||
MainConsole.Instance.Output("-----------------------------------------------------------------------------");
|
||||
foreach (KeyValuePair<UUID, UserData> kvp in m_UserCache)
|
||||
{
|
||||
MainConsole.Instance.Output(String.Format("{0} {1} {2}",
|
||||
kvp.Key, kvp.Value.FirstName, kvp.Value.LastName));
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user