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Merge branch 'master' into careminster-presence-refactor
This commit is contained in:
349
OpenSim/Services/HypergridService/HGInstantMessageService.cs
Normal file
349
OpenSim/Services/HypergridService/HGInstantMessageService.cs
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@@ -0,0 +1,349 @@
|
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/*
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||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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||||
*/
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using System;
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using System.Collections.Generic;
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using System.Net;
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using System.Reflection;
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using OpenSim.Framework;
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using OpenSim.Services.Connectors.Friends;
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using OpenSim.Services.Connectors.Hypergrid;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Connectors.InstantMessage;
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using GridRegion = OpenSim.Services.Interfaces.GridRegion;
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using OpenSim.Server.Base;
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using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
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using OpenMetaverse;
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using log4net;
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using Nini.Config;
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namespace OpenSim.Services.HypergridService
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{
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/// <summary>
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/// Inter-grid IM
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/// </summary>
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public class HGInstantMessageService : IInstantMessage
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private const double CACHE_EXPIRATION_SECONDS = 120000.0; // 33 hours
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static bool m_Initialized = false;
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protected static IGridService m_GridService;
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protected static IPresenceService m_PresenceService;
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protected static IUserAgentService m_UserAgentService;
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protected static IInstantMessageSimConnector m_IMSimConnector;
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protected static Dictionary<UUID, object> m_UserLocationMap = new Dictionary<UUID, object>();
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private static ExpiringCache<UUID, GridRegion> m_RegionCache;
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private static string m_RestURL;
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private static bool m_ForwardOfflineGroupMessages;
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private static bool m_InGatekeeper;
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public HGInstantMessageService(IConfigSource config)
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: this(config, null)
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{
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}
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public HGInstantMessageService(IConfigSource config, IInstantMessageSimConnector imConnector)
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{
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if (imConnector != null)
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m_IMSimConnector = imConnector;
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if (!m_Initialized)
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{
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m_Initialized = true;
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IConfig serverConfig = config.Configs["HGInstantMessageService"];
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if (serverConfig == null)
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throw new Exception(String.Format("No section HGInstantMessageService in config file"));
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string gridService = serverConfig.GetString("GridService", String.Empty);
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string presenceService = serverConfig.GetString("PresenceService", String.Empty);
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string userAgentService = serverConfig.GetString("UserAgentService", String.Empty);
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m_InGatekeeper = serverConfig.GetBoolean("InGatekeeper", false);
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m_log.DebugFormat("[HG IM SERVICE]: Starting... InRobust? {0}", m_InGatekeeper);
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if (gridService == string.Empty || presenceService == string.Empty)
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throw new Exception(String.Format("Incomplete specifications, InstantMessage Service cannot function."));
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Object[] args = new Object[] { config };
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m_GridService = ServerUtils.LoadPlugin<IGridService>(gridService, args);
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m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(presenceService, args);
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m_UserAgentService = ServerUtils.LoadPlugin<IUserAgentService>(userAgentService, args);
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m_RegionCache = new ExpiringCache<UUID, GridRegion>();
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IConfig cnf = config.Configs["Messaging"];
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if (cnf == null)
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{
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return;
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}
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m_RestURL = cnf.GetString("OfflineMessageURL", string.Empty);
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m_ForwardOfflineGroupMessages = cnf.GetBoolean("ForwardOfflineGroupMessages", false);
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}
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}
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public bool IncomingInstantMessage(GridInstantMessage im)
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{
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m_log.DebugFormat("[HG IM SERVICE]: Received message from {0} to {1}", im.fromAgentID, im.toAgentID);
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UUID toAgentID = new UUID(im.toAgentID);
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bool success = false;
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if (m_IMSimConnector != null)
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{
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//m_log.DebugFormat("[XXX] SendIMToRegion local im connector");
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success = m_IMSimConnector.SendInstantMessage(im);
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}
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else
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{
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success = TrySendInstantMessage(im, "", true, false);
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}
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if (!success && m_InGatekeeper) // we do this only in the Gatekeeper IM service
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UndeliveredMessage(im);
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return success;
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}
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public bool OutgoingInstantMessage(GridInstantMessage im, string url, bool foreigner)
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{
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m_log.DebugFormat("[HG IM SERVICE]: Sending message from {0} to {1}@{2}", im.fromAgentID, im.toAgentID, url);
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if (url != string.Empty)
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return TrySendInstantMessage(im, url, true, foreigner);
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else
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{
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PresenceInfo upd = new PresenceInfo();
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upd.RegionID = UUID.Zero;
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return TrySendInstantMessage(im, upd, true, foreigner);
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}
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}
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protected bool TrySendInstantMessage(GridInstantMessage im, object previousLocation, bool firstTime, bool foreigner)
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{
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UUID toAgentID = new UUID(im.toAgentID);
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PresenceInfo upd = null;
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string url = string.Empty;
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||||
bool lookupAgent = false;
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lock (m_UserLocationMap)
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{
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if (m_UserLocationMap.ContainsKey(toAgentID))
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{
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object o = m_UserLocationMap[toAgentID];
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if (o is PresenceInfo)
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upd = (PresenceInfo)o;
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else if (o is string)
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||||
url = (string)o;
|
||||
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||||
// We need to compare the current location with the previous
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||||
// or the recursive loop will never end because it will never try to lookup the agent again
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||||
if (!firstTime)
|
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{
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||||
lookupAgent = true;
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||||
upd = null;
|
||||
}
|
||||
}
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||||
else
|
||||
{
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||||
lookupAgent = true;
|
||||
}
|
||||
}
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//m_log.DebugFormat("[XXX] Neeed lookup ? {0}", (lookupAgent ? "yes" : "no"));
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// Are we needing to look-up an agent?
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if (lookupAgent)
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{
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// Non-cached user agent lookup.
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PresenceInfo[] presences = m_PresenceService.GetAgents(new string[] { toAgentID.ToString() });
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if (presences != null && presences.Length > 0)
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{
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foreach (PresenceInfo p in presences)
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{
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if (p.RegionID != UUID.Zero)
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{
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//m_log.DebugFormat("[XXX]: Found presence in {0}", p.RegionID);
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upd = p;
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break;
|
||||
}
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}
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}
|
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|
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if (upd == null && !foreigner)
|
||||
{
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// Let's check with the UAS if the user is elsewhere
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m_log.DebugFormat("[HG IM SERVICE]: User is not present. Checking location with User Agent service");
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url = m_UserAgentService.LocateUser(toAgentID);
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}
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|
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// check if we've tried this before..
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// This is one way to end the recursive loop
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//
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if (!firstTime && ((previousLocation is PresenceInfo && upd != null && upd.RegionID == ((PresenceInfo)previousLocation).RegionID) ||
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(previousLocation is string && upd == null && previousLocation.Equals(url))))
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{
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// m_log.Error("[GRID INSTANT MESSAGE]: Unable to deliver an instant message");
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m_log.DebugFormat("[HG IM SERVICE]: Fail 2 {0} {1}", previousLocation, url);
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return false;
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}
|
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}
|
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|
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if (upd != null)
|
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{
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// ok, the user is around somewhere. Let's send back the reply with "success"
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// even though the IM may still fail. Just don't keep the caller waiting for
|
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// the entire time we're trying to deliver the IM
|
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return SendIMToRegion(upd, im, toAgentID, foreigner);
|
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}
|
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else if (url != string.Empty)
|
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{
|
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// ok, the user is around somewhere. Let's send back the reply with "success"
|
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// even though the IM may still fail. Just don't keep the caller waiting for
|
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// the entire time we're trying to deliver the IM
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return ForwardIMToGrid(url, im, toAgentID, foreigner);
|
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}
|
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else if (firstTime && previousLocation is string && (string)previousLocation != string.Empty)
|
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{
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return ForwardIMToGrid((string)previousLocation, im, toAgentID, foreigner);
|
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}
|
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else
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m_log.DebugFormat("[HG IM SERVICE]: Unable to locate user {0}", toAgentID);
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return false;
|
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}
|
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|
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bool SendIMToRegion(PresenceInfo upd, GridInstantMessage im, UUID toAgentID, bool foreigner)
|
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{
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bool imresult = false;
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GridRegion reginfo = null;
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if (!m_RegionCache.TryGetValue(upd.RegionID, out reginfo))
|
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{
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reginfo = m_GridService.GetRegionByUUID(UUID.Zero /*!!!*/, upd.RegionID);
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if (reginfo != null)
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m_RegionCache.AddOrUpdate(upd.RegionID, reginfo, CACHE_EXPIRATION_SECONDS);
|
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}
|
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|
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if (reginfo != null)
|
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{
|
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imresult = InstantMessageServiceConnector.SendInstantMessage(reginfo.ServerURI, im);
|
||||
}
|
||||
else
|
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{
|
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m_log.DebugFormat("[HG IM SERVICE]: Failed to deliver message to {0}", reginfo.ServerURI);
|
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return false;
|
||||
}
|
||||
|
||||
if (imresult)
|
||||
{
|
||||
// IM delivery successful, so store the Agent's location in our local cache.
|
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lock (m_UserLocationMap)
|
||||
{
|
||||
if (m_UserLocationMap.ContainsKey(toAgentID))
|
||||
{
|
||||
m_UserLocationMap[toAgentID] = upd;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_UserLocationMap.Add(toAgentID, upd);
|
||||
}
|
||||
}
|
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return true;
|
||||
}
|
||||
else
|
||||
{
|
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// try again, but lookup user this time.
|
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// Warning, this must call the Async version
|
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// of this method or we'll be making thousands of threads
|
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// The version within the spawned thread is SendGridInstantMessageViaXMLRPCAsync
|
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// The version that spawns the thread is SendGridInstantMessageViaXMLRPC
|
||||
|
||||
// This is recursive!!!!!
|
||||
return TrySendInstantMessage(im, upd, false, foreigner);
|
||||
}
|
||||
}
|
||||
|
||||
bool ForwardIMToGrid(string url, GridInstantMessage im, UUID toAgentID, bool foreigner)
|
||||
{
|
||||
if (InstantMessageServiceConnector.SendInstantMessage(url, im))
|
||||
{
|
||||
// IM delivery successful, so store the Agent's location in our local cache.
|
||||
lock (m_UserLocationMap)
|
||||
{
|
||||
if (m_UserLocationMap.ContainsKey(toAgentID))
|
||||
{
|
||||
m_UserLocationMap[toAgentID] = url;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_UserLocationMap.Add(toAgentID, url);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
// try again, but lookup user this time.
|
||||
|
||||
// This is recursive!!!!!
|
||||
return TrySendInstantMessage(im, url, false, foreigner);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private bool UndeliveredMessage(GridInstantMessage im)
|
||||
{
|
||||
if (m_RestURL != string.Empty && (im.offline != 0)
|
||||
&& (!im.fromGroup || (im.fromGroup && m_ForwardOfflineGroupMessages)))
|
||||
{
|
||||
m_log.DebugFormat("[HG IM SERVICE]: Message saved");
|
||||
return SynchronousRestObjectPoster.BeginPostObject<GridInstantMessage, bool>(
|
||||
"POST", m_RestURL + "/SaveMessage/", im);
|
||||
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -134,6 +134,7 @@ namespace OpenSim.Services.HypergridService
|
||||
|
||||
public override InventoryFolderBase GetRootFolder(UUID principalID)
|
||||
{
|
||||
//m_log.DebugFormat("[HG INVENTORY SERVICE]: GetRootFolder for {0}", principalID);
|
||||
// Warp! Root folder for travelers
|
||||
XInventoryFolder[] folders = m_Database.GetFolders(
|
||||
new string[] { "agentID", "folderName"},
|
||||
@@ -171,6 +172,7 @@ namespace OpenSim.Services.HypergridService
|
||||
|
||||
public override InventoryFolderBase GetFolderForType(UUID principalID, AssetType type)
|
||||
{
|
||||
//m_log.DebugFormat("[HG INVENTORY SERVICE]: GetFolderForType for {0} {0}", principalID, type);
|
||||
return GetRootFolder(principalID);
|
||||
}
|
||||
|
||||
|
||||
@@ -31,10 +31,12 @@ using System.Net;
|
||||
using System.Reflection;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Services.Connectors.Friends;
|
||||
using OpenSim.Services.Connectors.Hypergrid;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
||||
using OpenSim.Server.Base;
|
||||
using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
|
||||
|
||||
using OpenMetaverse;
|
||||
using log4net;
|
||||
@@ -63,19 +65,35 @@ namespace OpenSim.Services.HypergridService
|
||||
protected static IGridService m_GridService;
|
||||
protected static GatekeeperServiceConnector m_GatekeeperConnector;
|
||||
protected static IGatekeeperService m_GatekeeperService;
|
||||
protected static IFriendsService m_FriendsService;
|
||||
protected static IPresenceService m_PresenceService;
|
||||
protected static IUserAccountService m_UserAccountService;
|
||||
protected static IFriendsSimConnector m_FriendsLocalSimConnector; // standalone, points to HGFriendsModule
|
||||
protected static FriendsSimConnector m_FriendsSimConnector; // grid
|
||||
|
||||
protected static string m_GridName;
|
||||
|
||||
protected static bool m_BypassClientVerification;
|
||||
|
||||
public UserAgentService(IConfigSource config)
|
||||
public UserAgentService(IConfigSource config) : this(config, null)
|
||||
{
|
||||
}
|
||||
|
||||
public UserAgentService(IConfigSource config, IFriendsSimConnector friendsConnector)
|
||||
{
|
||||
// Let's set this always, because we don't know the sequence
|
||||
// of instantiations
|
||||
if (friendsConnector != null)
|
||||
m_FriendsLocalSimConnector = friendsConnector;
|
||||
|
||||
if (!m_Initialized)
|
||||
{
|
||||
m_Initialized = true;
|
||||
|
||||
m_log.DebugFormat("[HOME USERS SECURITY]: Starting...");
|
||||
|
||||
|
||||
m_FriendsSimConnector = new FriendsSimConnector();
|
||||
|
||||
IConfig serverConfig = config.Configs["UserAgentService"];
|
||||
if (serverConfig == null)
|
||||
throw new Exception(String.Format("No section UserAgentService in config file"));
|
||||
@@ -83,6 +101,9 @@ namespace OpenSim.Services.HypergridService
|
||||
string gridService = serverConfig.GetString("GridService", String.Empty);
|
||||
string gridUserService = serverConfig.GetString("GridUserService", String.Empty);
|
||||
string gatekeeperService = serverConfig.GetString("GatekeeperService", String.Empty);
|
||||
string friendsService = serverConfig.GetString("FriendsService", String.Empty);
|
||||
string presenceService = serverConfig.GetString("PresenceService", String.Empty);
|
||||
string userAccountService = serverConfig.GetString("UserAccountService", String.Empty);
|
||||
|
||||
m_BypassClientVerification = serverConfig.GetBoolean("BypassClientVerification", false);
|
||||
|
||||
@@ -94,6 +115,9 @@ namespace OpenSim.Services.HypergridService
|
||||
m_GridUserService = ServerUtils.LoadPlugin<IGridUserService>(gridUserService, args);
|
||||
m_GatekeeperConnector = new GatekeeperServiceConnector();
|
||||
m_GatekeeperService = ServerUtils.LoadPlugin<IGatekeeperService>(gatekeeperService, args);
|
||||
m_FriendsService = ServerUtils.LoadPlugin<IFriendsService>(friendsService, args);
|
||||
m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(presenceService, args);
|
||||
m_UserAccountService = ServerUtils.LoadPlugin<IUserAccountService>(userAccountService, args);
|
||||
|
||||
m_GridName = serverConfig.GetString("ExternalName", string.Empty);
|
||||
if (m_GridName == string.Empty)
|
||||
@@ -155,12 +179,17 @@ namespace OpenSim.Services.HypergridService
|
||||
string myExternalIP = string.Empty;
|
||||
string gridName = gatekeeper.ServerURI;
|
||||
|
||||
m_log.DebugFormat("[USER AGENT SERVICE]: m_grid - {0}, gn - {1}", m_GridName, gridName);
|
||||
|
||||
m_log.DebugFormat("[USER AGENT SERVICE]: this grid: {0}, desired grid: {1}", m_GridName, gridName);
|
||||
|
||||
if (m_GridName == gridName)
|
||||
success = m_GatekeeperService.LoginAgent(agentCircuit, finalDestination, out reason);
|
||||
else
|
||||
{
|
||||
success = m_GatekeeperConnector.CreateAgent(region, agentCircuit, (uint)Constants.TeleportFlags.ViaLogin, out myExternalIP, out reason);
|
||||
if (success)
|
||||
// Report them as nowhere
|
||||
m_PresenceService.ReportAgent(agentCircuit.SessionID, UUID.Zero);
|
||||
}
|
||||
|
||||
if (!success)
|
||||
{
|
||||
@@ -168,8 +197,11 @@ namespace OpenSim.Services.HypergridService
|
||||
agentCircuit.firstname, agentCircuit.lastname, region.ServerURI, reason);
|
||||
|
||||
// restore the old travel info
|
||||
lock (m_TravelingAgents)
|
||||
m_TravelingAgents[agentCircuit.SessionID] = old;
|
||||
if(reason != "Logins Disabled")
|
||||
{
|
||||
lock (m_TravelingAgents)
|
||||
m_TravelingAgents[agentCircuit.SessionID] = old;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -179,6 +211,7 @@ namespace OpenSim.Services.HypergridService
|
||||
if (clientIP != null)
|
||||
m_TravelingAgents[agentCircuit.SessionID].ClientIPAddress = clientIP.Address.ToString();
|
||||
m_TravelingAgents[agentCircuit.SessionID].MyIpAddress = myExternalIP;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -289,6 +322,213 @@ namespace OpenSim.Services.HypergridService
|
||||
return false;
|
||||
}
|
||||
|
||||
public List<UUID> StatusNotification(List<string> friends, UUID foreignUserID, bool online)
|
||||
{
|
||||
if (m_FriendsService == null || m_PresenceService == null)
|
||||
{
|
||||
m_log.WarnFormat("[USER AGENT SERVICE]: Unable to perform status notifications because friends or presence services are missing");
|
||||
return new List<UUID>();
|
||||
}
|
||||
|
||||
List<UUID> localFriendsOnline = new List<UUID>();
|
||||
|
||||
m_log.DebugFormat("[USER AGENT SERVICE]: Status notification: foreign user {0} wants to notify {1} local friends", foreignUserID, friends.Count);
|
||||
|
||||
// First, let's double check that the reported friends are, indeed, friends of that user
|
||||
// And let's check that the secret matches
|
||||
List<string> usersToBeNotified = new List<string>();
|
||||
foreach (string uui in friends)
|
||||
{
|
||||
UUID localUserID;
|
||||
string secret = string.Empty, tmp = string.Empty;
|
||||
if (Util.ParseUniversalUserIdentifier(uui, out localUserID, out tmp, out tmp, out tmp, out secret))
|
||||
{
|
||||
FriendInfo[] friendInfos = m_FriendsService.GetFriends(localUserID);
|
||||
foreach (FriendInfo finfo in friendInfos)
|
||||
{
|
||||
if (finfo.Friend.StartsWith(foreignUserID.ToString()) && finfo.Friend.EndsWith(secret))
|
||||
{
|
||||
// great!
|
||||
usersToBeNotified.Add(localUserID.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Now, let's send the notifications
|
||||
m_log.DebugFormat("[USER AGENT SERVICE]: Status notification: user has {0} local friends", usersToBeNotified.Count);
|
||||
|
||||
// First, let's send notifications to local users who are online in the home grid
|
||||
PresenceInfo[] friendSessions = m_PresenceService.GetAgents(usersToBeNotified.ToArray());
|
||||
if (friendSessions != null && friendSessions.Length > 0)
|
||||
{
|
||||
PresenceInfo friendSession = null;
|
||||
foreach (PresenceInfo pinfo in friendSessions)
|
||||
if (pinfo.RegionID != UUID.Zero) // let's guard against traveling agents
|
||||
{
|
||||
friendSession = pinfo;
|
||||
break;
|
||||
}
|
||||
|
||||
if (friendSession != null)
|
||||
{
|
||||
ForwardStatusNotificationToSim(friendSession.RegionID, foreignUserID, friendSession.UserID, online);
|
||||
usersToBeNotified.Remove(friendSession.UserID.ToString());
|
||||
UUID id;
|
||||
if (UUID.TryParse(friendSession.UserID, out id))
|
||||
localFriendsOnline.Add(id);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// Lastly, let's notify the rest who may be online somewhere else
|
||||
foreach (string user in usersToBeNotified)
|
||||
{
|
||||
UUID id = new UUID(user);
|
||||
if (m_TravelingAgents.ContainsKey(id) && m_TravelingAgents[id].GridExternalName != m_GridName)
|
||||
{
|
||||
string url = m_TravelingAgents[id].GridExternalName;
|
||||
// forward
|
||||
m_log.WarnFormat("[USER AGENT SERVICE]: User {0} is visiting {1}. HG Status notifications still not implemented.", user, url);
|
||||
}
|
||||
}
|
||||
|
||||
// and finally, let's send the online friends
|
||||
if (online)
|
||||
{
|
||||
return localFriendsOnline;
|
||||
}
|
||||
else
|
||||
return new List<UUID>();
|
||||
}
|
||||
|
||||
protected void ForwardStatusNotificationToSim(UUID regionID, UUID foreignUserID, string user, bool online)
|
||||
{
|
||||
UUID userID;
|
||||
if (UUID.TryParse(user, out userID))
|
||||
{
|
||||
if (m_FriendsLocalSimConnector != null)
|
||||
{
|
||||
m_log.DebugFormat("[USER AGENT SERVICE]: Local Notify, user {0} is {1}", foreignUserID, (online ? "online" : "offline"));
|
||||
m_FriendsLocalSimConnector.StatusNotify(foreignUserID, userID, online);
|
||||
}
|
||||
else
|
||||
{
|
||||
GridRegion region = m_GridService.GetRegionByUUID(UUID.Zero /* !!! */, regionID);
|
||||
if (region != null)
|
||||
{
|
||||
m_log.DebugFormat("[USER AGENT SERVICE]: Remote Notify to region {0}, user {1} is {2}", region.RegionName, foreignUserID, (online ? "online" : "offline"));
|
||||
m_FriendsSimConnector.StatusNotify(region, foreignUserID, userID, online);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public List<UUID> GetOnlineFriends(UUID foreignUserID, List<string> friends)
|
||||
{
|
||||
List<UUID> online = new List<UUID>();
|
||||
|
||||
if (m_FriendsService == null || m_PresenceService == null)
|
||||
{
|
||||
m_log.WarnFormat("[USER AGENT SERVICE]: Unable to get online friends because friends or presence services are missing");
|
||||
return online;
|
||||
}
|
||||
|
||||
m_log.DebugFormat("[USER AGENT SERVICE]: Foreign user {0} wants to know status of {1} local friends", foreignUserID, friends.Count);
|
||||
|
||||
// First, let's double check that the reported friends are, indeed, friends of that user
|
||||
// And let's check that the secret matches and the rights
|
||||
List<string> usersToBeNotified = new List<string>();
|
||||
foreach (string uui in friends)
|
||||
{
|
||||
UUID localUserID;
|
||||
string secret = string.Empty, tmp = string.Empty;
|
||||
if (Util.ParseUniversalUserIdentifier(uui, out localUserID, out tmp, out tmp, out tmp, out secret))
|
||||
{
|
||||
FriendInfo[] friendInfos = m_FriendsService.GetFriends(localUserID);
|
||||
foreach (FriendInfo finfo in friendInfos)
|
||||
{
|
||||
if (finfo.Friend.StartsWith(foreignUserID.ToString()) && finfo.Friend.EndsWith(secret) &&
|
||||
(finfo.TheirFlags & (int)FriendRights.CanSeeOnline) != 0 && (finfo.TheirFlags != -1))
|
||||
{
|
||||
// great!
|
||||
usersToBeNotified.Add(localUserID.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Now, let's find out their status
|
||||
m_log.DebugFormat("[USER AGENT SERVICE]: GetOnlineFriends: user has {0} local friends with status rights", usersToBeNotified.Count);
|
||||
|
||||
// First, let's send notifications to local users who are online in the home grid
|
||||
PresenceInfo[] friendSessions = m_PresenceService.GetAgents(usersToBeNotified.ToArray());
|
||||
if (friendSessions != null && friendSessions.Length > 0)
|
||||
{
|
||||
foreach (PresenceInfo pi in friendSessions)
|
||||
{
|
||||
UUID presenceID;
|
||||
if (UUID.TryParse(pi.UserID, out presenceID))
|
||||
online.Add(presenceID);
|
||||
}
|
||||
}
|
||||
|
||||
return online;
|
||||
}
|
||||
|
||||
public Dictionary<string, object> GetServerURLs(UUID userID)
|
||||
{
|
||||
if (m_UserAccountService == null)
|
||||
{
|
||||
m_log.WarnFormat("[USER AGENT SERVICE]: Unable to get server URLs because user account service is missing");
|
||||
return new Dictionary<string, object>();
|
||||
}
|
||||
UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero /*!!!*/, userID);
|
||||
if (account != null)
|
||||
return account.ServiceURLs;
|
||||
|
||||
return new Dictionary<string, object>();
|
||||
}
|
||||
|
||||
public string LocateUser(UUID userID)
|
||||
{
|
||||
foreach (TravelingAgentInfo t in m_TravelingAgents.Values)
|
||||
{
|
||||
if (t == null)
|
||||
{
|
||||
m_log.ErrorFormat("[USER AGENT SERVICE]: Oops! Null TravelingAgentInfo. Please report this on mantis");
|
||||
continue;
|
||||
}
|
||||
if (t.UserID == userID && !m_GridName.Equals(t.GridExternalName))
|
||||
return t.GridExternalName;
|
||||
}
|
||||
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
public string GetUUI(UUID userID, UUID targetUserID)
|
||||
{
|
||||
// Let's see if it's a local user
|
||||
UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero, targetUserID);
|
||||
if (account != null)
|
||||
return targetUserID.ToString() + ";" + m_GridName + ";" + account.FirstName + " " + account.LastName ;
|
||||
|
||||
// Let's try the list of friends
|
||||
FriendInfo[] friends = m_FriendsService.GetFriends(userID);
|
||||
if (friends != null && friends.Length > 0)
|
||||
{
|
||||
foreach (FriendInfo f in friends)
|
||||
if (f.Friend.StartsWith(targetUserID.ToString()))
|
||||
{
|
||||
// Let's remove the secret
|
||||
UUID id; string tmp = string.Empty, secret = string.Empty;
|
||||
if (Util.ParseUniversalUserIdentifier(f.Friend, out id, out tmp, out tmp, out tmp, out secret))
|
||||
return f.Friend.Replace(secret, "0");
|
||||
}
|
||||
}
|
||||
|
||||
return string.Empty;
|
||||
}
|
||||
}
|
||||
|
||||
class TravelingAgentInfo
|
||||
|
||||
Reference in New Issue
Block a user