Update WorldMapModule.cs

We currently can only have square regions, so this is incidental, but we have Region Size Y everywhere, and in config so probably should update here i suppose.
This commit is contained in:
Fiona Sweet
2026-08-04 12:35:55 -07:00
committed by GitHub
parent 247b9182c1
commit 34cd0f8d23

View File

@@ -172,7 +172,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
m_regionGlobalX = scene.RegionInfo.WorldLocX;
m_regionGlobalY = scene.RegionInfo.WorldLocY;
m_regionSizeX = scene.RegionInfo.RegionSizeX;
m_regionSizeY = scene.RegionInfo.RegionSizeX;
m_regionSizeY = scene.RegionInfo.RegionSizeY;
m_regionName = scene.RegionInfo.RegionName;
m_scene.RegisterModuleInterface<IWorldMapModule>(this);