ubitODE: bug fix let avatars colide with volume detectors

This commit is contained in:
UbitUmarov
2012-04-17 01:00:50 +01:00
parent 723015e4f0
commit 36207b88ff

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@@ -117,6 +117,7 @@ namespace OpenSim.Region.Physics.OdePlugin
// Default, Collide with Other Geometries, spaces, bodies and characters.
private CollisionCategories m_collisionFlags = (CollisionCategories.Character
| CollisionCategories.Geom
| CollisionCategories.VolumeDtc
);
// we do land collisions not ode | CollisionCategories.Land);
public IntPtr Body = IntPtr.Zero;