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ubitODE: bug fix let avatars colide with volume detectors
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@@ -117,6 +117,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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// Default, Collide with Other Geometries, spaces, bodies and characters.
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private CollisionCategories m_collisionFlags = (CollisionCategories.Character
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| CollisionCategories.Geom
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| CollisionCategories.VolumeDtc
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);
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// we do land collisions not ode | CollisionCategories.Land);
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public IntPtr Body = IntPtr.Zero;
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