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Small bugfix for RemoveNeighbourRegion
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@@ -870,7 +870,7 @@ namespace OpenSim.Region.Environment.Scenes
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public void RemoveNeighbourRegion(ulong regionHandle)
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{
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if (!m_knownChildRegions.Contains(regionHandle))
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if (m_knownChildRegions.Contains(regionHandle))
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{
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m_knownChildRegions.Remove(regionHandle);
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}
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