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https://github.com/opensim/opensim.git
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cosmetics
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@@ -950,10 +950,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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}
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if(Util.ParseFakeParcelID(fakeID, out ulong rhandle, out uint x, out uint y) && rhandle == m_regionHandler)
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{
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ILandObject ret = GetLandObjectClipedXY(x, y);
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if(ret != null)
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m_landFakeIDs[fakeID] = ret.LandData.LocalID;
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return ret;
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return GetLandObjectClipedXY(x, y);
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}
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return null;
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}
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@@ -2249,7 +2246,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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// for this region or for somewhere else?
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if (extLandData.RegionHandle == m_scene.RegionInfo.RegionHandle)
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{
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ILandObject extLandObject = GetLandObjectClipedXY(extLandData.X, extLandData.Y);
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ILandObject extLandObject = GetLandObjectByfakeID(parcelID);
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if (extLandObject == null)
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break;
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@@ -2286,9 +2283,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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else
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{
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// most likely still cached from building the extLandData entry
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uint x = 0, y = 0;
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Util.RegionHandleToWorldLoc(data.RegionHandle, out x, out y);
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info = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y);
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info = m_scene.GridService.GetRegionByHandle(m_scene.RegionInfo.ScopeID, data.RegionHandle);
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}
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// we need to transfer the fake parcelID, not the one in landData, so the viewer can match it to the landmark.
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//m_log.DebugFormat("[LAND MANAGEMENT MODULE]: got parcelinfo for parcel {0} in region {1}; sending...",
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@@ -79,8 +79,6 @@ namespace OpenSim.Region.CoreModules.Hypergrid
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Util.GetConfigVarFromSections<bool>(source, "ExportMapAddScale", configSections, m_exportPrintScale);
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m_exportPrintRegionName =
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Util.GetConfigVarFromSections<bool>(source, "ExportMapAddRegionName", configSections, m_exportPrintRegionName);
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m_showNPCs =
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Util.GetConfigVarFromSections<bool>(source, "ShowNPCs", configSections, m_showNPCs);
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}
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}
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@@ -186,25 +184,4 @@ namespace OpenSim.Region.CoreModules.Hypergrid
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}
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}
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}
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class MapArea
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{
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public int minX;
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public int minY;
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public int maxX;
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public int maxY;
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public MapArea(int mix, int miy, int max, int may)
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{
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minX = mix;
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minY = miy;
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maxX = max;
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maxY = may;
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}
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public void Print()
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{
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Console.WriteLine(String.Format(" --> Area is minX={0} minY={1} minY={2} maxY={3}", minX, minY, maxY, maxY));
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}
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}
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}
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@@ -92,7 +92,6 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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protected bool m_exportPrintScale = false; // prints the scale of map in meters on exported map
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protected bool m_exportPrintRegionName = false; // prints the region name exported map
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protected bool m_showNPCs = true;
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public WorldMapModule()
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{
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@@ -147,8 +146,6 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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Util.GetConfigVarFromSections<bool>(config, "ExportMapAddScale", configSections, m_exportPrintScale);
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m_exportPrintRegionName =
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Util.GetConfigVarFromSections<bool>(config, "ExportMapAddRegionName", configSections, m_exportPrintRegionName);
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m_showNPCs =
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Util.GetConfigVarFromSections<bool>(config, "ShowNPCs", configSections, m_showNPCs);
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}
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public virtual void AddRegion(Scene scene)
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@@ -275,7 +272,6 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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/// <returns></returns>
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public void MapLayerRequest(IOSHttpRequest request, IOSHttpResponse response)
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{
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// this is wrong but does seem i use
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if(request.HttpMethod != "POST")
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{
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response.StatusCode = (int)HttpStatusCode.NotFound;
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@@ -287,20 +283,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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response.StatusCode = (int)HttpStatusCode.OK;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="mapReq"></param>
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/// <returns></returns>
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public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq)
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{
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// m_log.DebugFormat("[WORLD MAP]: MapLayer Request in region: {0}", m_scene.RegionInfo.RegionName);
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LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse();
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mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse());
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return mapResponse;
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}
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/// <summary>
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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@@ -341,8 +324,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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}
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lock (m_mapBlockRequestEvent)
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{
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if (m_mapBlockRequests.ContainsKey(AgentId))
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m_mapBlockRequests.Remove(AgentId);
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m_mapBlockRequests.Remove(AgentId);
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}
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}
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#endregion
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@@ -355,10 +337,11 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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/// <param name="o"></param>
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private void StartThread(object o)
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{
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if (threadrunning) return;
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if (threadrunning)
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return;
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threadrunning = true;
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// m_log.Debug("[WORLD MAP]: Starting remote MapItem request thread");
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//m_log.Debug("[WORLD MAP]: Starting remote MapItem request thread");
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WorkManager.StartThread(
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process,
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@@ -416,7 +399,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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{
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// its Remote Map Item Request
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// ensures that the blockingqueue doesn't get borked if the GetAgents() timing changes.
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RequestMapItems("", remoteClient.AgentId, flags, EstateID, godlike, itemtype, regionhandle);
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RequestMapItems(remoteClient.AgentId, flags, EstateID, godlike, itemtype, regionhandle);
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return;
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}
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@@ -460,7 +443,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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// Don't send a green dot for yourself
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if (sp.UUID != remoteClient.AgentId)
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{
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if (sp.PresenceType == PresenceType.Npc && !m_showNPCs)
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if (sp.IsNPC || sp.IsDeleted || sp.IsInTransit)
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return;
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mapitem = new mapItemReply(
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@@ -587,7 +570,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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// Don't send a green dot for yourself
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if (sp.UUID != remoteClient.AgentId)
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{
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if (!m_showNPCs && sp.PresenceType == PresenceType.Npc)
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if (sp.IsNPC || sp.IsDeleted || sp.IsInTransit)
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return;
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mapitem = new mapItemReply(
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@@ -673,7 +656,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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/// </summary>
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public void process()
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{
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const int MAX_ASYNC_REQUESTS = 20;
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const int MAX_ASYNC_REQUESTS = 5;
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ScenePresence av = null;
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MapRequestState st = null;
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@@ -696,7 +679,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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// agent gone?
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m_scene.TryGetScenePresence(st.agentID, out av);
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if(!m_scene.TryGetScenePresence(st.agentID, out av))
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continue;
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if (av == null || av.IsChildAgent || av.IsDeleted || av.IsInTransit)
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continue;
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@@ -778,15 +762,13 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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/// <summary>
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/// Enqueue the MapItem request for remote processing
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/// </summary>
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/// <param name="httpserver">blank string, we discover this in the process</param>
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/// <param name="id">Agent ID that we are making this request on behalf</param>
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/// <param name="flags">passed in from packet</param>
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/// <param name="EstateID">passed in from packet</param>
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/// <param name="godlike">passed in from packet</param>
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/// <param name="itemtype">passed in from packet</param>
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/// <param name="regionhandle">Region we're looking up</param>
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public void RequestMapItems(string httpserver, UUID id, uint flags,
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uint EstateID, bool godlike, uint itemtype, ulong regionhandle)
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public void RequestMapItems(UUID id, uint flags, uint EstateID, bool godlike, uint itemtype, ulong regionhandle)
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{
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MapRequestState st = new MapRequestState();
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st.agentID = id;
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@@ -795,11 +777,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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st.godlike = godlike;
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st.itemtype = itemtype;
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st.regionhandle = regionhandle;
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requests.Add(st);
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}
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uint[] itemTypesForcedSend = new uint[] { 6, 1, 7, 10 }; // green dots, infohub, land sells
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private static readonly uint[] itemTypesForcedSend = new uint[] { 6, 1, 7, 10 }; // green dots, infohub, land sells
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/// <summary>
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/// Does the actual remote mapitem request
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@@ -815,8 +796,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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/// <param name="itemtype">passed in from packet</param>
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/// <param name="regionhandle">Region we're looking up</param>
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/// <returns></returns>
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private void RequestMapItemsAsync(UUID id, uint flags,
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uint EstateID, bool godlike, uint itemtype, ulong regionhandle)
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private void RequestMapItemsAsync(UUID id, uint flags, uint EstateID, bool godlike, uint itemtype, ulong regionhandle)
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{
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// m_log.DebugFormat("[WORLDMAP]: RequestMapItemsAsync; region handle: {0} {1}", regionhandle, itemtype);
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@@ -832,8 +812,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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if (httpserver == null || httpserver.Length == 0)
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{
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Util.RegionHandleToWorldLoc(regionhandle, out uint x, out uint y);
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GridRegion mreg = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y);
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GridRegion mreg = m_scene.GridService.GetRegionByHandle(m_scene.RegionInfo.ScopeID, regionhandle);
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if (mreg != null)
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{
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@@ -1515,7 +1494,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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OSDArray responsearr = new OSDArray(); // Don't preallocate. MT (m_scene.GetRootAgentCount());
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m_scene.ForEachRootScenePresence(delegate (ScenePresence sp)
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{
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if (!m_showNPCs && sp.IsNPC)
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if (sp.IsNPC || sp.IsDeleted || sp.IsInTransit)
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return;
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OSDMap responsemapdata = new OSDMap();
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responsemapdata["X"] = OSD.FromInteger((int)(xstart + sp.AbsolutePosition.X));
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