Set svn:eol-style and svn:ignore.

This commit is contained in:
Jeff Ames
2007-12-31 12:00:40 +00:00
parent fefb00bc91
commit 3c9505199a
7 changed files with 781 additions and 781 deletions

View File

@@ -1,58 +1,58 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.Remoting;
using System.Runtime.Remoting.Channels;
using System.Runtime.Remoting.Channels.Tcp;
namespace OpenSim.Region.ScriptEngine.RemoteServer
{
class RemoteServer
{
// Handles connections to servers
// Create and returns server object
public OpenSim.Grid.ScriptServer.RemotingObject Connect(string hostname, int port)
{
// Create a channel for communicating w/ the remote object
// Notice no port is specified on the client
TcpChannel chan = new TcpChannel();
try
{
ChannelServices.RegisterChannel(chan, true);
}
catch (System.Runtime.Remoting.RemotingException)
{
System.Console.WriteLine("Error: tcp already registered, RemoteServer.cs in OpenSim.Region.ScriptEngine.RemoteServer line 24");
}
try
{
// Create an instance of the remote object
OpenSim.Grid.ScriptServer.RemotingObject obj = (OpenSim.Grid.ScriptServer.RemotingObject)Activator.GetObject(
typeof(OpenSim.Grid.ScriptServer.RemotingObject),
"tcp://" + hostname + ":" + port + "/DotNetEngine");
// Use the object
if (obj.Equals(null))
{
System.Console.WriteLine("Error: unable to locate server");
}
else
{
return obj;
}
}
catch (System.Net.Sockets.SocketException)
{
System.Console.WriteLine("Error: unable to connect to server");
}
catch (System.Runtime.Remoting.RemotingException)
{
System.Console.WriteLine("Error: unable to connect to server");
}
return null;
}
}
}
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.Remoting;
using System.Runtime.Remoting.Channels;
using System.Runtime.Remoting.Channels.Tcp;
namespace OpenSim.Region.ScriptEngine.RemoteServer
{
class RemoteServer
{
// Handles connections to servers
// Create and returns server object
public OpenSim.Grid.ScriptServer.RemotingObject Connect(string hostname, int port)
{
// Create a channel for communicating w/ the remote object
// Notice no port is specified on the client
TcpChannel chan = new TcpChannel();
try
{
ChannelServices.RegisterChannel(chan, true);
}
catch (System.Runtime.Remoting.RemotingException)
{
System.Console.WriteLine("Error: tcp already registered, RemoteServer.cs in OpenSim.Region.ScriptEngine.RemoteServer line 24");
}
try
{
// Create an instance of the remote object
OpenSim.Grid.ScriptServer.RemotingObject obj = (OpenSim.Grid.ScriptServer.RemotingObject)Activator.GetObject(
typeof(OpenSim.Grid.ScriptServer.RemotingObject),
"tcp://" + hostname + ":" + port + "/DotNetEngine");
// Use the object
if (obj.Equals(null))
{
System.Console.WriteLine("Error: unable to locate server");
}
else
{
return obj;
}
}
catch (System.Net.Sockets.SocketException)
{
System.Console.WriteLine("Error: unable to connect to server");
}
catch (System.Runtime.Remoting.RemotingException)
{
System.Console.WriteLine("Error: unable to connect to server");
}
return null;
}
}
}