Changed from "Load all .dll's in ScriptEngine" to "Load only DotNetEngine" (temporarily hardcoded) to avoid problems with two scriptengines existing in ScriptEngine folder.

This commit is contained in:
Tedd Hansen
2007-12-31 11:38:08 +00:00
parent 60fa75ac04
commit fefb00bc91

View File

@@ -383,7 +383,9 @@ namespace OpenSim
MainLog.Instance.Verbose("MODULES", "Loading Region's Modules");
m_moduleLoader.PickupModules(scene, ".");
m_moduleLoader.PickupModules(scene, "ScriptEngines");
//m_moduleLoader.PickupModules(scene, "ScriptEngines");
m_moduleLoader.LoadRegionModules(Path.Combine("ScriptEngine", "OpenSim.Region.ScriptEngine.DotNetEngine.dll"), scene);
m_moduleLoader.InitialiseSharedModules(scene);
scene.SetModuleInterfaces();