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Actually update the SP. EXPERIMENTAL
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@@ -4726,7 +4726,13 @@ namespace OpenSim.Region.Framework.Scenes
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if (m_sitTargetAvatar != UUID.Zero)
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return;
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ScenePresence p = m_parentGroup.Scene.GetScenePresence(m_sitTargetAvatar);
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if (p == null)
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return;
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// Update sitting avatar chat position
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p.AbsolutePosition = AbsolutePosition;
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}
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}
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}
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