This commit is contained in:
Teravus Ovares (Dan Olivares)
2009-11-23 11:44:22 -05:00
parent 383511bb70
commit 3ebb528c79

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@@ -835,7 +835,7 @@ namespace OpenSim.Region.Physics.OdePlugin
// allows us to have different settings
// We only need to test p2 for 'jump crouch purposes'
if (p2 is OdeCharacter)
if (p2 is OdeCharacter && p1.PhysicsActorType == (int)ActorTypes.Prim)
{
// Testing if the collision is at the feet of the avatar