add to databases a table to store baked terrain.

This commit is contained in:
UbitUmarov
2016-09-17 15:45:11 +01:00
parent 0cdad0faf4
commit 3f9f105295
11 changed files with 208 additions and 13 deletions

View File

@@ -75,12 +75,20 @@ namespace OpenSim.Region.Framework.Interfaces
List<SceneObjectGroup> LoadObjects(UUID regionUUID);
/// <summary>
/// Store a terrain revision in region storage
/// Store a terrain in region storage
/// </summary>
/// <param name="ter">HeightField data</param>
/// <param name="regionID">region UUID</param>
void StoreTerrain(TerrainData terrain, UUID regionID);
/// <summary>
/// Store baked terrain in region storage
/// </summary>
/// <param name="ter">HeightField data</param>
/// <param name="regionID">region UUID</param>
void StoreBakedTerrain(TerrainData terrain, UUID regionID);
// Legacy version kept for downward compabibility
void StoreTerrain(double[,] terrain, UUID regionID);