An initial implementation of llMinEventDelay in XEngine.

Not implemented yet in DotNetEngine.
Fixes Mantis #2830
This commit is contained in:
idb
2008-12-21 19:04:06 +00:00
parent 7d837a9bea
commit 3fe966d6b3
7 changed files with 71 additions and 2 deletions

View File

@@ -891,6 +891,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine
return null;
}
public void SetMinEventDelay(UUID itemID, double delay)
{
IScriptInstance instance = GetInstance(itemID);
if (instance != null)
instance.MinEventDelay = delay;
}
public UUID GetDetectID(UUID itemID, int idx)
{
IScriptInstance instance = GetInstance(itemID);