Add commented out section on collisions switch in Scene.SetSceneCoreDebug().

This was not implemented before the recent changes but should be at some point.
This commit is contained in:
Justin Clark-Casey (justincc)
2012-03-23 00:12:14 +00:00
parent 15c2499ccd
commit 40b9b519b8

View File

@@ -1074,6 +1074,12 @@ namespace OpenSim.Region.Framework.Scenes
m_physics_enabled = enablePhysics;
}
// if (options.ContainsKey("collisions"))
// {
// // TODO: Implement. If false, should stop objects colliding, though possibly should still allow
// // the avatar themselves to collide with the ground.
// }
if (options.ContainsKey("teleport"))
{
bool enableTeleportDebugging;