HACK force GetPriorityByBestAvatarResponsiveness ignoring configuration

This commit is contained in:
UbitUmarov
2014-08-19 04:56:33 +01:00
parent 9914e371af
commit 42a58101cf

View File

@@ -91,6 +91,11 @@ namespace OpenSim.Region.Framework.Scenes
return 0;
uint priority;
// HACK
return GetPriorityByBestAvatarResponsiveness(client, entity);
switch (m_scene.UpdatePrioritizationScheme)
{