remove legacy Clouds module no longer supported by most viewers

This commit is contained in:
UbitUmarov
2022-04-02 16:20:15 +01:00
parent 4ebc639669
commit 44e0d238ec
7 changed files with 0 additions and 345 deletions

View File

@@ -1087,7 +1087,6 @@ namespace OpenSim.Framework
void SendLayerData(int[] map);
void SendWindData(int version, Vector2[] windSpeeds);
void SendCloudData(int version, float[] cloudCover);
/// <summary>
/// Sent when an agent completes its movement into a region.

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@@ -1769,65 +1769,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
OutPacket(pkt, ThrottleOutPacketType.Wind);
}
// cloud caching
private static Dictionary<ulong,int> lastCloudVersion = new Dictionary<ulong,int>();
private static Dictionary<ulong,List<LayerDataPacket>> lastCloudPackets =
new Dictionary<ulong,List<LayerDataPacket>>();
/// <summary>
/// Send the cloud matrix to the client
/// </summary>
/// <param name="windSpeeds">16x16 array of cloud densities</param>
public virtual void SendCloudData(int version, float[] cloudDensity)
{
ulong handle = this.Scene.RegionInfo.RegionHandle;
bool isNewData;
lock(lastWindPackets)
{
if(!lastCloudVersion.ContainsKey(handle) ||
!lastCloudPackets.ContainsKey(handle))
{
lastCloudVersion[handle] = 0;
lastCloudPackets[handle] = new List<LayerDataPacket>();
isNewData = true;
}
else
isNewData = lastCloudVersion[handle] != version;
}
if(isNewData)
{
TerrainPatch[] patches = new TerrainPatch[1];
patches[0] = new TerrainPatch();
patches[0].Data = new float[16 * 16];
for (int y = 0; y < 16; y++)
{
for (int x = 0; x < 16; x++)
{
patches[0].Data[y * 16 + x] = cloudDensity[y * 16 + x];
}
}
// neither we or viewers have extended clouds
byte layerType = (byte)TerrainPatch.LayerType.Cloud;
LayerDataPacket layerpack =
OpenSimTerrainCompressor.CreateLayerDataPacketStandardSize(
patches, layerType);
layerpack.Header.Zerocoded = true;
lock(lastCloudPackets)
{
lastCloudPackets[handle].Clear();
lastCloudPackets[handle].Add(layerpack);
lastCloudVersion[handle] = version;
}
}
lock(lastCloudPackets)
foreach(LayerDataPacket pkt in lastCloudPackets[handle])
OutPacket(pkt, ThrottleOutPacketType.Cloud);
}
/// <summary>
/// Tell the client that the given neighbour region is ready to receive a child agent.
/// </summary>

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@@ -1,262 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Threading;
using Mono.Addins;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "CloudModule")]
public class CloudModule : ICloudModule, INonSharedRegionModule
{
// private static readonly log4net.ILog m_log
// = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private uint m_frame = 0;
private int m_frameUpdateRate = 1000;
private Random m_rndnums;
private Scene m_scene = null;
private bool m_ready = false;
private bool m_enabled = false;
private float m_cloudDensity = 1.0F;
private float[] cloudCover = new float[16 * 16];
private int m_dataVersion;
private bool m_busy;
private object cloudlock = new object();
public void Initialise(IConfigSource config)
{
IConfig cloudConfig = config.Configs["Cloud"];
if (cloudConfig != null)
{
m_enabled = cloudConfig.GetBoolean("enabled", false);
m_cloudDensity = cloudConfig.GetFloat("density", 0.5F);
m_frameUpdateRate = cloudConfig.GetInt("cloud_update_rate", 1000);
}
}
public void AddRegion(Scene scene)
{
if (!m_enabled)
return;
m_scene = scene;
scene.RegisterModuleInterface<ICloudModule>(this);
int seed = Environment.TickCount;
seed += (int)(scene.RegionInfo.RegionLocX << 16);
seed += (int)(scene.RegionInfo.RegionLocY);
m_rndnums = new Random(seed);
GenerateCloudCover();
m_dataVersion = m_scene.AllocateIntId();
scene.EventManager.OnNewClient += CloudsToClient;
scene.EventManager.OnFrame += CloudUpdate;
m_ready = true;
}
public void RemoveRegion(Scene scene)
{
if (!m_enabled)
return;
m_ready = false;
// Remove our hooks
m_scene.EventManager.OnNewClient -= CloudsToClient;
m_scene.EventManager.OnFrame -= CloudUpdate;
m_scene.UnregisterModuleInterface<ICloudModule>(this);
m_scene = null;
}
public void RegionLoaded(Scene scene)
{
}
public void PostInitialise()
{
}
public void Close()
{
}
public string Name
{
get { return "CloudModule"; }
}
public Type ReplaceableInterface
{
get { return null; }
}
public float CloudCover(int x, int y, int z)
{
float cover = 0f;
x /= 16;
y /= 16;
if (x < 0) x = 0;
if (x > 15) x = 15;
if (y < 0) y = 0;
if (y > 15) y = 15;
if (cloudCover != null)
{
lock(cloudlock)
cover = cloudCover[y * 16 + x];
}
return cover;
}
private void UpdateCloudCover()
{
float[] newCover = new float[16 * 16];
int rowAbove = new int();
int rowBelow = new int();
int columnLeft = new int();
int columnRight = new int();
for (int x = 0; x < 16; x++)
{
if (x == 0)
{
columnRight = x + 1;
columnLeft = 15;
}
else if (x == 15)
{
columnRight = 0;
columnLeft = x - 1;
}
else
{
columnRight = x + 1;
columnLeft = x - 1;
}
for (int y = 0; y< 16; y++)
{
if (y == 0)
{
rowAbove = y + 1;
rowBelow = 15;
}
else if (y == 15)
{
rowAbove = 0;
rowBelow = y - 1;
}
else
{
rowAbove = y + 1;
rowBelow = y - 1;
}
float neighborAverage = (cloudCover[rowBelow * 16 + columnLeft] +
cloudCover[y * 16 + columnLeft] +
cloudCover[rowAbove * 16 + columnLeft] +
cloudCover[rowBelow * 16 + x] +
cloudCover[rowAbove * 16 + x] +
cloudCover[rowBelow * 16 + columnRight] +
cloudCover[y * 16 + columnRight] +
cloudCover[rowAbove * 16 + columnRight] +
cloudCover[y * 16 + x]) / 9;
newCover[y * 16 + x] = ((neighborAverage / m_cloudDensity) + 0.175f) % 1.0f;
newCover[y * 16 + x] *= m_cloudDensity;
}
}
Array.Copy(newCover, cloudCover, 16 * 16);
m_dataVersion++;
}
private void CloudUpdate()
{
if ((!m_ready || m_busy || m_cloudDensity == 0 ||
(m_frame++ % m_frameUpdateRate) != 0))
return;
if(Monitor.TryEnter(cloudlock))
{
m_busy = true;
Util.FireAndForget(delegate
{
try
{
lock(cloudlock)
{
UpdateCloudCover();
m_scene.ForEachClient(delegate(IClientAPI client)
{
client.SendCloudData(m_dataVersion, cloudCover);
});
}
}
finally
{
m_busy = false;
}
},
null, "CloudModuleUpdate");
Monitor.Exit(cloudlock);
}
}
public void CloudsToClient(IClientAPI client)
{
if (m_ready)
{
lock(cloudlock)
client.SendCloudData(m_dataVersion, cloudCover);
}
}
/// <summary>
/// Calculate the cloud cover over the region.
/// </summary>
private void GenerateCloudCover()
{
for (int y = 0; y < 16; y++)
{
for (int x = 0; x < 16; x++)
{
cloudCover[y * 16 + x] = (float)(m_rndnums.NextDouble()); // 0 to 1
cloudCover[y * 16 + x] *= m_cloudDensity;
}
}
}
}
}

View File

@@ -1025,19 +1025,12 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
{
}
public void SendCloudData(int version, float[] cloudCover)
{
}
public void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look)
{
}
public void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint)
{
}
public AgentCircuitData RequestClientInfo()

View File

@@ -750,7 +750,6 @@ namespace OpenSim.Region.OptionalModules.World.NPC
public virtual void SendWindData(int version, Vector2[] windSpeeds) { }
public virtual void SendCloudData(int version, float[] cloudCover) { }
public virtual void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look)
{

View File

@@ -666,8 +666,6 @@ namespace OpenSim.Tests.Common
public virtual void SendWindData(int version, Vector2[] windSpeeds) { }
public virtual void SendCloudData(int version, float[] cloudCover) { }
public virtual void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look)
{
if (OnReceivedMoveAgentIntoRegion != null)

View File

@@ -1441,19 +1441,6 @@
strength = 1.0
[Cloud]
; Enable this to generate classic particle clouds above the sim.
; default is disabled - turn it on here
enabled = false
; Density of cloud cover 0.0 to 1.0 Defult 0.5
density = 0.5
; update interval for the cloud cover data returned by llCloud().
; default is 1000
cloud_update_rate = 1000
[Trees]
; enable the trees module. default true
enabled = true