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cosmetics
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@@ -502,10 +502,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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{
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//IRegionSerialiser serialiser = scene.RequestModuleInterface<IRegionSerialiser>();
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// Right now we're nastily obtaining the UUID from the filename
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string filename = assetPath.Remove(0, ArchiveConstants.ASSETS_PATH.Length);
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int i = filename.LastIndexOf(ArchiveConstants.ASSET_EXTENSION_SEPARATOR);
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string filename = assetPath[ArchiveConstants.ASSETS_PATH.Length..];
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int indx = filename.LastIndexOf(ArchiveConstants.ASSET_EXTENSION_SEPARATOR);
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if (i == -1)
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if (indx < 32)
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{
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m_log.ErrorFormat(
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"[INVENTORY ARCHIVER]: Could not find extension information in asset path {0} since it's missing the separator {1}. Skipping",
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@@ -514,11 +514,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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return false;
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}
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string extension = filename.Substring(i);
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string rawUuid = filename.Remove(filename.Length - extension.Length);
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UUID assetId = new UUID(rawUuid);
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if (!ArchiveConstants.EXTENSION_TO_ASSET_TYPE.ContainsKey(extension))
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string extension = filename[indx..];
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if (!ArchiveConstants.EXTENSION_TO_ASSET_TYPE.TryGetValue(extension, out sbyte assetType))
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{
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m_log.ErrorFormat(
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"[INVENTORY ARCHIVER]: Tried to dearchive data with path {0} with an unknown type extension {1}",
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@@ -526,7 +523,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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return false;
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}
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sbyte assetType = ArchiveConstants.EXTENSION_TO_ASSET_TYPE[extension];
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string rawUuid = filename.Remove(indx);
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if (!UUID.TryParse(rawUuid, out UUID assetId))
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return false;
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if (assetType == (sbyte)AssetType.Unknown)
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{
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m_log.WarnFormat("[INVENTORY ARCHIVER]: Importing {0} byte asset {1} with unknown type", data.Length, assetId);
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@@ -306,7 +306,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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string filename = assetPath[ArchiveConstants.ASSETS_PATH.Length..];
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int indx = filename.LastIndexOf(ArchiveConstants.ASSET_EXTENSION_SEPARATOR);
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if (indx < 0)
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if (indx < 32)
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{
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m_log.ErrorFormat(
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"[ARCHIVER]: Could not find extension information in asset path {0} since it's missing the separator {1}. Skipping",
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@@ -315,7 +315,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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continue;
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}
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string extension = filename[indx..];
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if (ArchiveConstants.EXTENSION_TO_ASSET_TYPE.ContainsKey(extension))
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if (ArchiveConstants.EXTENSION_TO_ASSET_TYPE.TryGetValue(extension, out sbyte ext))
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{
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string id = filename.Remove(indx);
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if (UUID.TryParse(id, out UUID uuid))
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@@ -323,7 +323,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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ids.Add(id);
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uuids.Add(uuid);
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datas.Add(data);
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types.Add(ArchiveConstants.EXTENSION_TO_ASSET_TYPE[extension]);
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types.Add(ext);
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continue;
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}
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}
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