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Fix a small bug in login disable code
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@@ -1275,7 +1275,7 @@ namespace OpenSim.Region.Framework.Scenes
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StatsReporter.addScriptLines(m_sceneGraph.GetScriptLPS());
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}
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if (LoginsDisabled && m_frame > 20)
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if (LoginsDisabled && m_frame == 20)
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{
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// In 99.9% of cases it is a bad idea to manually force garbage collection. However,
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// this is a rare case where we know we have just went through a long cycle of heap
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