ofc, forgot a file

This commit is contained in:
UbitUmarov
2022-07-02 16:25:08 +01:00
parent 91ceb181b5
commit 4665b45a4c

View File

@@ -408,9 +408,13 @@ namespace OpenSim.Region.Framework.Scenes
GatheredUuids[part.Shape.ProjectionTextureUUID] = (sbyte)AssetType.Texture;
UUID collisionSound = part.CollisionSound;
if ( !collisionSound.IsZero() && collisionSound.NotEqual(part.invalidCollisionSoundUUID))
if (collisionSound.IsNotZero() && collisionSound.NotEqual(part.invalidCollisionSoundUUID))
GatheredUuids[collisionSound] = (sbyte)AssetType.Sound;
UUID soundID = part.Sound;
if (soundID.IsNotZero())
GatheredUuids[soundID] = (sbyte)AssetType.Sound;
if (part.ParticleSystem.Length > 0)
{
try