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add osGetHealRate(avatarkey) and osSetHealRate(avatarkey, healrate); healrate from 0 (disables auto heal) to 100 (maybe too fast) % per second. (untested)
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@@ -369,6 +369,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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LSL_Float osGetHealth(string avatar);
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void osCauseHealing(string avatar, double healing);
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void osSetHealth(string avatar, double health);
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void osSetHealRate(string avatar, double health);
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LSL_Float osGetHealRate(string avatar);
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void osCauseDamage(string avatar, double damage);
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void osForceOtherSit(string avatar);
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void osForceOtherSit(string avatar, string target);
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