Change setter on changed flags to public so modules can reset it

This commit is contained in:
Melanie
2011-05-26 16:29:00 +02:00
parent 932db1c374
commit 4d324f1b74

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@@ -183,7 +183,7 @@ namespace OpenSim.Region.Framework.Scenes
/// Has the group changed due to an unlink operation? We record this in order to optimize deletion, since
/// an unlinked group currently has to be persisted to the database before we can perform an unlink operation.
/// </summary>
public bool HasGroupChangedDueToDelink { get; private set; }
public bool HasGroupChangedDueToDelink { get; set; }
private bool isTimeToPersist()
{